Interview with Diane Damon from Bethesda
What schooling did you have to get into the gaming industry?
I knew someone in the industry who thought I would be a good fit. As for my educational background, I earned a B.S. in Computer Science at Virginia Tech, and an M.S. in Computer Science at Oregon State University. My Master’s thesis work was in the field of Artificial Intelligence.
What is it like being a woman in the gaming industry?
Most days I love my job and wouldn’t do anything else. Working on a game is both challenging and fun. Occasionally I do get frustrated being surrounded by men, but I like the fact that I bring a different perspective to the game.
What would you tell other women interested in making a difference in this industry?
I would tell other women interested in making a difference in the games industry to get involved in any way they can. Play games, make games, ask questions about games, market games, provide feedback in focus groups, test games, etc.; do anything to influence games from concept through completion. I feel like the industry as a whole still has a lot to learn; women are a hugely untapped market segment in games.
What are you most looking forward to about the evolution of gaming?
Following on to my answer to the previous question, I am most looking forward to games that are made specifically for women.
What’s the first step you’d like to see be made towards blurring the gender lines in gaming and the industry alike?
It would be great to see more women involved in the games industry, particularly in the design and development processes. The first step towards that is creating educational programs for girls that challenge them but also give them the confidence to excel at this wonderful and creative profession
Thank you so much for your time!