• 12Apr

    Elebits Review

    Platform: Nintendo Wii
    ERSB: E Everyone
    Genre: Action
    Number of Players: 1-4
    Publisher: Konami
    Release Date: 12/12/06 US
    Official Website

    Rating: 7.8

    Graphics:
    It’s super cute to look at but honestly it’s nothing special. It does have great Elebit design and the cinematics are a beautiful piece of work which draws you in, but the in-game graphics are something to be desired. The game play shines in the game physics (where you need to build up your strength to move some objects, stack books, or make a complete mess of the stage). I enjoy breaking the flower pots myself.

    Controls:
    The controls may need some getting use to, and I do advise the tutorial to help with all the different aspects of the control system. This game really excels in its use of the Wiimote and Nuchunk. There are many motions and many ways that the set is needed to complete the tasks of opening doors, lifting up boxes, and ducking and stretching.

    Sound:
    As you progress through each level you have the option of going back to the music of a previous level, which is a plus if you really like the music for one level but hate the rest. Though this is a great feature, the music isn’t too memorable. The sound effects are great. When you break something, it really makes a shattering sound, and the sound of boxes or things made of metal make the sound it’s suppose too.

    Flow:
    The tutorial felt like it was going to be forever, and seriously it was. This was due to the fact that every time I finished a stage of tutorial, I had to wait for a loading screen. But once you got into the actually game play, it took off. Each stage has a set amount of time to find x amount of Elebits to make an x amount of wattage. You never realize how much time goes when you are searching and progressing through the stages.

    Fun Factor:
    This game is really fun, especially in the Multi-player mode.
    The screen turns into chaos, with the need to collect the most Elebits and turn on the most objects. [Some people may complain] that it’s too chaotic, but I’m pro random madness. The levels that you play in mulit-player mode depend on what levels have been completed in the single player mode. So it makes you really want to continue playing. The single player is just as fun.

    Female Aspect:
    There is no female avatar or character, but I won’t lie, these Elebits are super cute. I would just like to take them home and keep them in a little hamster cage or something of the sort.

    Replay Value:
    There is some replay value in multiplayer mode, and the ability to edit the levels. Also if you’re anything like me, you need that perfect score. So trying to get a higher grade on the already completed missions will add to the single player aspect.

    If you’re looking for a mission based game with that something extra, or just have a horrible need to catch cute things, this is the game.


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