Creator of The Path talks Hollywood and Games
Tweet
Michael Samyn from Tale of Tales, commented on a recent Wired interview with Guillermo del Toro. The interview covered much of his work, but Michael focused on del Toro’s call for doing more in videogames than just shooting people.
Unfortunately, I’ve found in my videogame experience that the big companies are just as conservative as the [Hollywood] studios. I was disappointed with the first Hellboy game. I’m very impressed with the sandbox of Grand Theft Auto. You can get lost in that world. But we’re using it just to shoot people and run over old ladies. We could be doing so much more.
Michael states his happiness that film directors are starting to dream about the potential of gaming and puts out the question as to why people within the industry aren’t doing more.
“We all know what del Toro is talking about. I’ll be interested to see if somebody with such economic (and cultural) power will be able to pull it off. It’s doubtful, since he seems to be thinking BIG, but at least he is trying. Which is more than can be said about most people within the games industry.”
Michael points out how film directors should be more involved with the game adaptions of their work. As del Toro points out the game based on a movie tends to not live up to expectations.
“And I wish more film directors would stand up and speak out against the game adaptations of their work. So many great opportunities have been lost in the process of making cheap commercial games out of movies. It really shows the embarrassing contrast between an industry manufacturing product and a creative industry which at least pretends to respect creative vision and artistic expression. We shouldn’t let Hollywood out-art us!”
Read the Tale of Tales blog here.











