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Wed, Nov 11 2009 | Published in Angel Life

“Rapelay” – The Aftermath

By: Amanda

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“Rapelay,” a Japanese Hentai title by Illusion Soft, casually bypassed the Amazon Marketplace early 2009 and with little effort, “Rape Lay” became the core of industry controversy and a leading example of questionable content in video-games.  Admittedly, from a Journalist’s perspective, it’s always been uncommon for me to shy away from what is widely-regarded as politically incorrect or inhumane considering this subject is befitting for a curiously concerned mind however, It’s careless presentation to ordinary consumers understandably spawned ridicule and heavy debate over its casual approach toward violent, disturbing, and immoral sexual acts. Still, others deemed the sudden up-roar over “Rape Lay” as undeserving and essentially pointless, where concerned parents and censorship nuts unrightfully chose to burden themselves with bias and singularity. While I choose to explore this topic and all my topics with a liberated mind, I remain confused on the alarming amount of consumers, gamers or otherwise, who incessantly de-value the magnitude of sex in the form of interactive media. Whether or not this medium is labeled as depraved, it nevertheless possesses an endless cycle of mass-production in countries like Japan; conversely, it demands more than just “strong opposition.” I would hope however, that the general consensus states that sex isn’t rape and rape is certainly not sex.

Admittedly, I was ignorant to the apparent distinction between watching pornography verses virtually participating in sexual abuse. There’s something uncannily sick about actively engaging in “Rapelay’s” low-grade scenes. The feeling is relatively different. It’s somehow more culpable. It’s almost terrifying to the point of me, Amanda, being unable to chug it and move-on and I’m as lenient as they come. I’ve run across a good majority of men and women who feel that RapeLay hurts the reputation of gamers and gaming in general, but I’ve found this scenario to be the problematic brainchild of the Japanese Porn industry alone—it isn’t about the video-game industry. It isn’t about gamers. It’s about consumers who understand what they’re delving into, consumers who waltz into pornography stores, not Gamestop.

rapelay_3

Illusion Soft dismissed statutory rape as, more or less, "amusing." Bewilderment ensued.

I’ve dodged many flame wars across the internet stemming from both men and women who have chosen to distinguish themselves as the real victims of censorship. Often, avid collectors of “Hentai” or “Eroge” cite the responsibility of parents and consistently argue on the basis of a person’s individual ethics and moral code. Most of these angry arguments arise from a considerably interesting view-point; I’ve witnessed a very offended gang of middle-aged men utterly rushing to argue on the correlation between Japan’s ever-growing, pornography market as the, get this, causation for Japan’s significantly low crime rates. While I feel a tad guilty finding this reasoning as humorous, this is an understandable argument albeit unproven; are reports really to suggest that all men whom are allotted to indulge in uninhibited, psychosomatic eroticism are more likely to maintain sound behavior in their daily lives, mayhap?  While there currently lies zero scientific evidence in regards to this parallel, it is noteworthy to mention that Japan places 34th on the list of countries with the highest reported crime. In the United States alone, a startling 1,800 women a day have reported sexual assault, with a staggering 60% of victims left unreported; astoundingly, these U.S. numbers remain around 20 times more than that of Japan.

Now, whether or not this easily accessible, pornographic video-game presents any underlying value in a manner that is constructive to our culture is, indeed, a totally different story. The thing is, when I initially picked-up “Rapelay,” I instantly felt like I had been removed from some big-list of morally sound people who still held a healthy dosage of decency and ethics; I didn’t know whether to install this abomination to my hard-drive or read Wikipedia for a manufacturer’s description and call it a day. Where as the content of  ”Rapelay” is naturally revolting to the conscious mind, it’s more than likely assumed that a person’s intention for purchasing a “rape simulator” is not to learn about it’s notorious presence in modern-day society. If then, I’ve always had this burning desire to question both the victim and the assailant on the thin-line between fondling a woman on a subway and engaging in profane escapism on a regular basis. The problem is, I fail to see a difference that is good enough to excuse either act. In my opinion, neither is right. In my opinion, neither is healthy. In fact, I feel heavily burdened with fear as I sit here and ponder on the possibilities of games like these becoming an unfortunate, first lesson in sex 101 if it were to somehow fall into the hands of younger generations. Really, it’s as easy as a torrent.

rapelay_4

"Rapelay" creates justification for sexual abuse and other violent crimes. Rape is minimized as an, almost, cooperative and enjoyable act. The U.N. stepped in August of 2009.

Upon starting “Rapelay,” the gamer is instructed to attack a mother and her two young daughters in a notorious location for gropers, the subway transportation system, where a reported 70% of Japanese schoolgirls have been groped. One of the daughters encountered in “Rapelay” is obviously portrayed as underage, petite, and highly-detailed with fear and inconsolable grief during each attack—hardly an image that should withstand much deserved criticism.  The girl literally cries under you; this takes the cake for most disturbing moment in, well, my life. For me, the problem isn’t the definite act of sex however, it remains the role of the woman—the victim. In “Raplelay,” the women transition almost unhesitatingly from a victim of shoddy society to a willing instrument of revenge. During the storyline, the incessant assaults on these women subconsciously evolve into a twisted relationship, where the player is able to impregnate the victim and watch the girl’s stomach grow larger with each attack. Of course, the failure to convince her of an abortion leads to your demise—an indication of the only consequence and, thankfully, end to this vicious cycle.  So, what’s the most horrid thing to me? As a Chikan, or pervert, players are not, initially, trained to be forceful but rather, charming. The women are inherently motioned to becoming accepting and, to be more discreet, sexually responsive after “breaking” them. It’s almost as if they begin to enjoy it. A description via Amazon stated:

“Rapelay is an offshoot of the Illusion series, Interact Play. You, like in previous installments, play as a public nuisance that gets away from captivity and starts scouting for new targets. This time around you find a family of a single mother and her two daughters. You quickly begin your hunt and capture each woman one by one. The gameplay involves an amusing training/disposition system with which to break each respective target to your liking”

I could make a bitter and sarcastic remark regarding Illusion’s idea of “amusing,” but I think it’s pretty much needless to say. The pertinent issue here is female subservience; for the most part, Japan thrives on a male-dominated culture. Around 4,000 “Chikans” are arrested each year, though many women refuse to report these men because their judgment may be obstructed by fear or embarrassment. After playing “Rapelay” myself, I’m convinced that Illusion Soft birthed an unsettling reflection pertaining to the destructive norms of a hyper-sexualized society and sadly, it’s only informative in a deplorable and revolting manner. Essentially, it fails to demoralize rape. More importantly, I feel it minimizes the reaction and experience of real-life victims. I’ve never been one to believe that video-games breed killers or thieves or rapists, but games like “Rapelay” possess the potential to enforce justification regarding sexual abuse and other violent crimes as an “outlet.” Japan is, indeed, a more sexually unreserved culture but their habits have not become well-accepted globally and copies of “Rapelay” have since become almost an impossibility to obtain thanks to Feminist and Ethics Organizations. Unfortunately, hindering “rape simulators” will hardly stop manga or other forms of entertainment featuring rape. I’m not sure what’s more implausible here, the fact that people are still defending “Rapelay” or the fact that Illusion Soft is bewildered by all the attention it’s garnered.

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Tags: Human sexual behavior, Illusion Soft, RapeLay, Video game, Video game industry
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Minus_83

There are a few schools of thought when it comes to violent / sexual videogames, the most popular one of course being "shooters make you want to shoot", and thusly those same people must think rape games will make you want to rape.Another view i have seen is that people who want to shoot people, will shoot people, with or without a videogame, but the videogame may stave off the act, maybe they get the same enjoyment out of the videogame as they would real people, then the game becomes almost theraputic for them in a sense. I believe this can be true with these weird japanese sex games.As wrong as it is to enjoy "No Russian", or this rape game, if someone is getting a thrill out of this, that would otherwise take this fantasy into the real world, i say let them, in the least it gives someone another "warning sign", it would be better to find a copy of this in your friends collection so you know hes a nut, as opposed to them going out and doing it.That said, Japan tends to make some pretty fucked up games, not from their mainstream developers of course, but these tiny places that make Hentai games, this stuff wouldnt fly from an american company, id assume their building would be on fire shortly after release.

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Shawn

"If violent games don’t make people violent then rape simulators don’t make people rapists."Violent games and rape games are on two complete ends of the spectrum. Violent games have a plausible, identifiable objective to complete that requires you to eliminate wrong doers with a last resort consequence of lethal action. Rape games have no morally good or credible reasoning why someone has to rape someone else."Let people act out their fantasies no matter how weird or violent it might be to you."Rape isn't a fantasy. People have sexual fantasies that are usually comprised of someone sexually pleasing another person who happens to like it -- that's not rape. I bet no one has ever had a fantasy of harming someone else for the pleasure of their own desires. And if you do, that's what they call a psychopath. Look up the definition of one."In the end games are a form of expression."Rape is not. What if I came up to you, and beyond all your pleas, I ignored whatever you liked, and took you and raped you. I gave you a baby, forcing you to choose between having a child -- created by the monstrosity of rape -- or abort it -- a resort to killing the blessing of life -- giving you two options of misery you will have to deal with your action for the rest of your life. And then I just go, "Oh, I did that to you because I was sexualy expressive." Yeah, you'd sure give me a high-five.Think about it.

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vainya

I don't particularly have any feelings toward this. Having lived in Japan and seeing hands on the type of sexual culture they have it really isn't a surprise to me. In many Japanese adult films women cry it's a sexual turn on so to speak so that to me explains why rape is so appealing. I remember about four years ago I saw a game on the DS where you use the DS stylus to grope young teenage girls. I thought that was pretty sick but when I looked further into other games within that genre (most way worst than Rapelay) I learned that this is what mature gamers like in Japan at least.In our country the adult genre is slowly declining and I think that's a real shame. There needs to be a market for mature gamers and of course not all of them will feature consenting relationships. What happened with Rapelay is our fear and a really stupid one, what could happen anyway? If violent games don't make people violent then rape simulators don't make people rapists. Let people act out their fantasies no matter how weird or violent it might be to you. In the end games are a form of expression. In this case not exactly the best kind of expression but still expression.

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Amanda

I see your point Vainya, but the problem here isn’t “what could happen.” I agree, sexual expression is necessary I’m very much open-minded when it comes to the adult genre, in fact, I didnt pay any mind to them until now.In the article, I also mention how Japan has some of the lowest crime rates and many believe it’s attributed to their freedom of “sexual expression” however, it isn’t just about the influence it could have over people. It’s only human to feel disgusted when you’re watching yourself rape a 13-14 year-old girl. I know this may be a controversial statement, but I hardly see a difference in acting on this atrocity or highly enjoying yourself committing statutory rape in third-person. I don’t think either is sane.It’s also extremely hard to speak for others, particularly victims of sexual assault who may feel heavily offended by Illusion Soft’s nonchalant approach toward something that has been proven as psychologically damaging. This game also has very much value today as many women are harassed and fondled on their way to work and school and many of these victims are very young and scared. They don’t know what to do and they don’t respond accordingly to protect themselves. “What happened with Rapelay is our fear and a really stupid one” That is a very bold statement, but I don’t think fear is always blindly stupid. Rapelay takes a very disconcerting and disturbing approach toward the “adult genre.” Surely, society can find a better way to satisfy or “express” their strange carnal desires.

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apename

I just thought I'd throw this in. Um, I'm 26 years old, and when my husband and I have sex, we often play out rape fantasies. I like the idea of being-um... sexed up against my will. Obviously I'm not going to say my real name because I don't need anyone getting all up in my shit about it. I'm not crazy, and it's something we both enjoy doing.
Humanity is all a power struggle. Men love thinking they have power, ask any man, he'll tell you that it's a big turn on. Given we only do that sort of thing when we both agree to it.

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Amanda

apename, any sexual quirks you may have are between you and your husband. I understand your point however, as some men like the idea of being dominant, but then there are men who would much prefer the latter. It all depends on who you talk to, I imagine. You're certainly not crazy, but I don't understand how this comment is relevant to the article. Acting out a fantasy is fine as long as it remains mutual, which you and your husband obviously feel. Rape is not mutual. It's a power struggle and an act of violence. It's demeaning and mentally damaging. Rapelay itself isn't about "pretending" to rape your significant other.

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Minus_83

There are a few schools of thought when it comes to violent / sexual videogames, the most popular one of course being "shooters make you want to shoot", and thusly those same people must think rape games will make you want to rape.

Another view i have seen is that people who want to shoot people, will shoot people, with or without a videogame, but the videogame may stave off the act, maybe they get the same enjoyment out of the videogame as they would real people, then the game becomes almost theraputic for them in a sense. I believe this can be true with these weird japanese sex games.

As wrong as it is to enjoy "No Russian", or this rape game, if someone is getting a thrill out of this, that would otherwise take this fantasy into the real world, i say let them, in the least it gives someone another "warning sign", it would be better to find a copy of this in your friends collection so you know hes a nut, as opposed to them going out and doing it.

That said, Japan tends to make some pretty fucked up games, not from their mainstream developers of course, but these tiny places that make Hentai games, this stuff wouldnt fly from an american company, id assume their building would be on fire shortly after release.

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Shawn

"If violent games donu00e2u0080u0099t make people violent then rape simulators donu00e2u0080u0099t make people rapists."

Violent games and rape games are on two complete ends of the spectrum. Violent games have a plausible, identifiable objective to complete that requires you to eliminate wrong doers with a last resort consequence of lethal action. Rape games have no morally good or credible reasoning why someone has to rape someone else.

"Let people act out their fantasies no matter how weird or violent it might be to you."

Rape isn't a fantasy. People have sexual fantasies that are usually comprised of someone sexually pleasing another person who happens to like it -- that's not rape. I bet no one has ever had a fantasy of harming someone else for the pleasure of their own desires. And if you do, that's what they call a psychopath. Look up the definition of one.

"In the end games are a form of expression."

Rape is not. What if I came up to you, and beyond all your pleas, I ignored whatever you liked, and took you and raped you. I gave you a baby, forcing you to choose between having a child -- created by the monstrosity of rape -- or abort it -- a resort to killing the blessing of life -- giving you two options of misery you will have to deal with your action for the rest of your life. And then I just go, "Oh, I did that to you because I was sexualy expressive." Yeah, you'd sure give me a high-five.

Think about it.

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vainya

I don't particularly have any feelings toward this. Having lived in Japan and seeing hands on the type of sexual culture they have it really isn't a surprise to me. In many Japanese adult films women cry it's a sexual turn on so to speak so that to me explains why rape is so appealing. I remember about four years ago I saw a game on the DS where you use the DS stylus to grope young teenage girls. I thought that was pretty sick but when I looked further into other games within that genre (most way worst than Rapelay) I learned that this is what mature gamers like in Japan at least.

In our country the adult genre is slowly declining and I think that's a real shame. There needs to be a market for mature gamers and of course not all of them will feature consenting relationships. What happened with Rapelay is our fear and a really stupid one, what could happen anyway? If violent games don't make people violent then rape simulators don't make people rapists. Let people act out their fantasies no matter how weird or violent it might be to you. In the end games are a form of expression. In this case not exactly the best kind of expression but still expression.

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Amanda

I see your point Vainya, but the problem here isnu00e2u0080u0099t u00e2u0080u009cwhat could happen.u00e2u0080u009d I agree, sexual expression is necessary Iu00e2u0080u0099m very much open-minded when it comes to the adult genre, in fact, I didnt pay any mind to them until now.

In the article, I also mention how Japan has some of the lowest crime rates and many believe itu00e2u0080u0099s attributed to their freedom of u00e2u0080u009csexual expressionu00e2u0080u009d however, it isnu00e2u0080u0099t just about the influence it could have over people. Itu00e2u0080u0099s only human to feel disgusted when youu00e2u0080u0099re watching yourself rape a 13-14 year-old girl. I know this may be a controversial statement, but I hardly see a difference in acting on this atrocity or highly enjoying yourself committing statutory rape in third-person. I donu00e2u0080u0099t think either is sane.

Itu00e2u0080u0099s also extremely hard to speak for others, particularly victims of sexual assault who may feel heavily offended by Illusion Softu00e2u0080u0099s nonchalant approach toward something that has been proven as psychologically damaging. This game also has very much value today as many women are harassed and fondled on their way to work and school and many of these victims are very young and scared. They donu00e2u0080u0099t know what to do and they donu00e2u0080u0099t respond accordingly to protect themselves. u00e2u0080u009cWhat happened with Rapelay is our fear and a really stupid oneu00e2u0080u009d That is a very bold statement, but I donu00e2u0080u0099t think fear is always blindly stupid. Rapelay takes a very disconcerting and disturbing approach toward the u00e2u0080u009cadult genre.u00e2u0080u009d Surely, society can find a better way to satisfy or u00e2u0080u009cexpressu00e2u0080u009d their strange carnal desires.

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RenoChan

The fact that this pseudogame exists actually makes me really sad. I read this, every word, and felt hurt and saddened myself. I didn't know about this 'game' before you wrote this, and I kind of wish I didn't know about it now. The way they take something as serious as rape and attempt to make some sort of joke out of it is just sickening. Even the description from Amazon makes me sad. The other games from this company allow you to play as a public nuisance? I agree with Saiyu, too. This... really makes me sad, that's all I can say.

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Amanda

@Saiya_Ashiya I think what bothers me is the fact that they've taken rape so lightly. If you were to show a victim of sexual abuse something like this, it'd be a travesty. Normally, sexual games don't bother me but this game downplays a serious crime and I cringe every time I think about their need to involve an underage girl. Unfortunately, games like this have probably been around for quite sometime in the Japanese marketplace.

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Saiyu_Ashiya

That is also another point that I agree with that I didn't word out so great. It is really bad that society is taking things like "rape" lightly and turning it into a game.

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Saiyu_Ashiya

OMG...I can't believe they made such a horrible game! If parents and officials were jumping down game developers and gamers for violent video games making young adolescent adults violent, I'm surprised a whole bunch of them hasn't jumped on this one with even more anger and fury. I mean my opinion is that violent video games don't make a violent adolescent, but this kind of game as a "simulator" is the worst thing you could put on the market.
Put a game out that has explosions, blood, violence, and gore and get heavily criticized and almost practically have the book thrown at you, but make a rape simulator and no one makes a call or so much as a sneeze? There is definitely something wrong with society today.

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    June 12, 2010 at 8:55 pm

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