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    11 Comments   
Wed, Jan 13 2010 | Published in PS3

Review – Operation Flashpoint: Dragon Rising (and Contest)

By: Vanessa

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Operation Flashpoint: Dragon Rising, published and developed by the British team, Codemasters is a highly realistic, tactical first person shooter. The plot takes place in an alternate timeline in 2011 where the U.S. is at war with China, due to negotiations with Russia. Despite it’s fictional storyline, the game is a pragmatic representation of a modern war in terms of atmosphere and combat.

Rating: M for Mature (PEGI: 18)
Genre: Tactical Shooter
Publisher: Codemasters
Release Date: October 6th, 2009

RENT

The rendering is a bit poorly done for a next gen title, with flat, heavily pixilated foliage and washed out colors. Several aspects of the environment don’t look particular realistic, and the game is frequently colored in chromatic grays, making it hard to spot targets from a far off distance, with noticeable screen tearing. However, the maps are quite large and the draw distance in the game is immense. The game’s presentation is at least interesting and fits the mood of the game, with black and white stills explaining the events leading up to game’s beginning.

OFDR_DLC1_Skirmish_Screenshots_08Our first mission in offline Campaign mode opens with a squad based objective to destroy a Radar Satellite. The difficulty of the game is immediately apparent when first engaging enemies. Simply running and gunning like you would in more traditional, console based shooters will quickly get you killed, head shots automatically meaning death. Players will be required to take a very strategic, tactical approach to excel at this game, whether online or off. You start out with an MK16 Mod Assault Rifle, a few grenades and a combat knife, however default weapons will change from mission to mission. Injuries are shown by color and location depending on the severity of the wound, along with what part of the body on the player icon in the top left hand corner. Wounds can be dressed for yourself, or for a team mate, which may prove difficult while playing with the AI, as the erratic behavior of CPU team mates will have you chasing them around for extended periods of time before they actually let you heal them.

The second mission with the task of blowing up the Sunburn, a radar site, by sneaking your way toward it and destroying it via detonator. The flow of the story is somewhat vague, and other than main and secondary (optional) objectives not much as will be explained as you move through check points, which save your progress. As objectives become more difficult to complete, players will have to rely on giving tactical orders to their team, finding new ammo (which is extremely limited) and weapons from enemies. Players might find themselves frustrated with the game’s unpolished game mechanics, in addition to it’s difficulty. I would sometimes experience the “body twitching” glitch in which downed soldiers convulse comically, thus dispelling the serious tone of the game. Targeting is a bit buggy and could use some work as well, as shots fired feel a bit off at times.

OFDR_DLC1_Skirmish_Screenshots_04Mission three requires your team to secure a beach head and defend a fort for a set amount of time. This part was actually pretty fun and engaging as you get swarmed by enemies and need to position yourself and spend your ammunition carefully. I can’t stress enough, ammo is extremely sparse, making the game feel reminiscent of older, PC based war simulators. Multi-player should at least be fairly enjoyable for those looking to play a game of this variety. Up to four players can clear the Campaign mode together, while a standard online match is comprised of 16 vs. 16. Although with only four maps initially available, even people who enjoy the game might find themselves bored quickly.

All in all, unless you are looking for a throw back to older war simulators initially only found on the PC, this game may not be the game for you. The replay value severely trails behind other games Flashpoint competes against, while still lacking a polished combat engine and depth of content and weapon variety.

A review copy was provided by Codemasters and does not effect the outcome of this review.

messenger bagContest:
Thanks to the nice folks at Codemasters, we’re also able to give away some cool prizes.  I have three pretty awesome Operation Flashpoint branded messenger bags ready for a good home.  To get in the running for one of these bags just leave a comment on this review.  However, to win, you must be a registered member of GamingAngels.com!  I’ll be choosing three winners at random next Wednesday at 5pm CST.  Good luck!

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Tags: Codemasters, First-person shooter, Operation Flashpoint: Cold War Crisis, Operation Flashpoint: Dragon Rising, Tactical shooter
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Vanessa

About Vanessa

Is a meat pop-sickle who loves her boyfriend <3James<3 and occasionally controls the elements. For more information, check out http://www.cosplay.com/member/5726/ http://shesarebelyell.livejournal.com/profile http://twitter.com/VesVespaa The password is Chocolate Covered Bacon!
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amber

hmmm i liked the game on pc...sounds like i should still stick to the pc although i would like to SEE it on console...p.s. the bags look sweet! ;)

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Minus83

Damn, I played the PC version and I loved it, the voiceovers are what got to me, but the co-op in the game felt alot better to me than what is offered in ARMA 2, which is the same type of game, though i have to say ARMA 2 was the "prettier" game, not to say OF:DR is a slouch in the visual department (on the PC anyway).Still, not a game i think id ever want to play on console, maybe as a rental, but i think i was right in passing on the 360 version, i almost preordered it too, just because I have more console people to play with than PC, but i managed to find a solid group.

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ms_c21

I like this review and the bag. I need more tactical shooting practice.

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GB TheGeekyGoddess

Great review! I will have to check this game out for sure.

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SynthetikxKoneko

wow....it's a shame that this is a nextgen game and fails....but that bag ish pretty sweet

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amber

hmmm i liked the game on pc...sounds like i should still stick to the pc although i would like to SEE it on console...

p.s. the bags look sweet! ;)

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Sicarie

I like games like these because it isn't the typical run and gun mayhem. I like using tactics and more thought out action. I played the first Operation Flashpoint back when. Their games aren't as graphically perfected as some of the bigger releases, but details and realism in execution of gameplay are pretty tight. Wouldn't mind giving the new one a go.

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Brian Washington

It seems to me that with such games as Modern Warfare out there this would be a pass. Great review though nice a detailed so that you know what you're getting. Win again GA.

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Minus83

Damn, I played the PC version and I loved it, the voiceovers are what got to me, but the co-op in the game felt alot better to me than what is offered in ARMA 2, which is the same type of game, though i have to say ARMA 2 was the "prettier" game, not to say OF:DR is a slouch in the visual department (on the PC anyway).

Still, not a game i think id ever want to play on console, maybe as a rental, but i think i was right in passing on the 360 version, i almost preordered it too, just because I have more console people to play with than PC, but i managed to find a solid group.

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Amanda

Great review, Vanessa! I love reading your articles because you put so much detail behind every paragraph.

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Vespaa

Thank you. <3 I like your video reviews because you sound so cute and spunkeh!~ <33

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Amanda

Total red...I hate when people comment on my voice, but thank you!! <3

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RenoChan

Awesome review and gee, wish I could get one of those sweet bags.

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