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Fri, Mar 12 2010 | Published in News

Monaco Takes Home $20,000 Independent Games Festival Prize

By: Tiffany Nevin

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Pocketwatch Games’ Monaco got the really big prizes at the Twelfth Annual Independent Games Festival, hosted at GDC this week. The title received the $20,000 Seumas McNally Grand Prize for Best Independent Game, as well as the award for Excellence in Design. Both fairly big deals.

Other award recipients for the year include PLAYDEAD’s LIMBO (Excellence in Visual Art and Technical Excellence), and Closure Team’s Closure (Excellence in Audio).

Previous winners include a lot of titles we’ve come to know and love: Braid, Audiosurf, Castle Crashers, and World of Goo. Out of 301 entries, they had to be narrowed down by 170 judges, so the winners this year will likely show up as downloadable games on our consoles and computers at some point.

Congratulations to all the winners from us here at GamingAngels – A full list is below.

Seumas McNally Grand Prize
Monaco, by Pocketwatch Games
Innovation (Nuovo) Award
Tuning, by Cactus
Excellence in Visual Art
LIMBO, by PLAYDEAD
Excellence in Audio
Closure, by Closure Team
Technical Excellence
LIMBO, by PLAYDEAD
Excellence in Design
Monaco, by Pocketwatch Games
Student Showcase Award
Continuity, by Ragtime Games
IGF Mobile Best Game:
Spider: The Secret Of Bryce Manor
Audience Award
Heroes Of Newerth, by S2 Games
D2D Vision Award
Max & The Magic Marker, by Press Play
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  • Public voting for IGF Audience Award starts now


Tags: Castle Crashers, Game Developers Conference, GDC 2010, Independent Games Festival, Monaco, Seumas McNally
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Tiffany Nevin

About Tiffany Nevin

I've been gaming for 20 years and writing about it (and various other things) for nine of them. Drop me a line (tiffany@gamingangels.com) and I'll get back to you.
View all articles by Tiffany Nevin
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