Monaco Takes Home $20,000 Independent Games Festival Prize
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Pocketwatch Games’ Monaco got the really big prizes at the Twelfth Annual Independent Games Festival, hosted at GDC this week. The title received the $20,000 Seumas McNally Grand Prize for Best Independent Game, as well as the award for Excellence in Design. Both fairly big deals.
Other award recipients for the year include PLAYDEAD’s LIMBO (Excellence in Visual Art and Technical Excellence), and Closure Team’s Closure (Excellence in Audio).
Previous winners include a lot of titles we’ve come to know and love: Braid, Audiosurf, Castle Crashers, and World of Goo. Out of 301 entries, they had to be narrowed down by 170 judges, so the winners this year will likely show up as downloadable games on our consoles and computers at some point.
Congratulations to all the winners from us here at GamingAngels – A full list is below.
| Seumas McNally Grand Prize | |
| Monaco, by Pocketwatch Games | |
| Innovation (Nuovo) Award | |
| Tuning, by Cactus | |
| Excellence in Visual Art | |
| LIMBO, by PLAYDEAD | |
| Excellence in Audio | |
| Closure, by Closure Team | |
| Technical Excellence | |
| LIMBO, by PLAYDEAD | |
| Excellence in Design | |
| Monaco, by Pocketwatch Games | |
| Student Showcase Award | |
| Continuity, by Ragtime Games | |
| IGF Mobile Best Game: | |
| Spider: The Secret Of Bryce Manor | |
| Audience Award | |
| Heroes Of Newerth, by S2 Games | |
| D2D Vision Award | |
| Max & The Magic Marker, by Press Play |






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