All Posts In » 2010 » June » 21

  • 21Jun

    Jimmy Fallon’s Video Game Week: It’s time to get reacquainted with network television

    As he so often does, Jimmy Fallon is giving some time to the gamers. Instead of one day every once in a while, though, this time it’s a whole week dedicated to gaming – Video Game Week. So, if you want to see someone actually using Kinect outside of E3, tonight’s the night. Tomorrow night, you can get a healthy dose of  Call of Duty: Black Ops. Wednesday night, Jimmy previews Need for Speed: Hot Pursuit, then Killzone 3 on Thursday and an as-yet unrevealed “surprise” for Friday night. (Anyone got a clue as to what’s going on then?) Watch the announcement video below, and remember that Late Night with Jimmy Fallon is on starting at 12:35 a.m. Eastern time on NBC, so you might want to set your DVR in lieu of actually staying up that late. (Then, you can skip to the gaming goodness.) Follow

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  • 21Jun

    PDP makes playing “TRON: Evolution” and “Epic Mickey” a bit prettier

    Performance Designed Products (PDP) have released images of their new controllers, designed specifically to coordinate with two games: TRON: Evolution (on Wii, 360 and PS3) and Epic Mickey (on Wii only). The TRON-themed controllers feature lighting effects that should remind you of the TRON universe. Special rubber grips and contours have been included to make it feel good in your hands. The Wii controller, however, is the only wireless product, as the 360 and PS3 controllers have to be plugged into your console. Each controller will retail for $49.99 and be available on the date of the game’s release. PDP have created an even better-looking secondary controller (Nunchuk) for the Wii and Epic Mickey (which is a Wii-exclusive). It takes the form of a paintbrush, including wood-grain effects and even a bit of faux paint. Along with that, a special charging dock featuring a light-up Mickey and the Phantom Blot

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  • 21Jun

    TMG-169 E3 Game Rundown

    In this episode, Chris and Kelly recount most of the games they played or saw at E3. What games are now on [...]

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  • 21Jun

    And you thought “Naughty Bear” looked good in single player…

    Naughty Bear has multiplayer. This was, up until last week, a bit of a surprise. Was it the reason Naughty Bear got a little bit delayed, to a June 29 release? Maybe. But, when you take the same gameplay, with the same amount of things happening that cause stuffing to fly all over the place, and add more people, it makes the amount of awesome per player increase exponentially. Really, if you thought it was fun pulling the stuffing out of NPCs, it’ll be ten times more fun when it’s your friend, and you’re unstuffing him or her during multiplayer modes like “Takes the Cake” and “Jelly Wars.” Watch the trailer below to decide. Video Games | Naughty Bear | Multiplayer Modes Trailer XBox 360 | Playstation 3 | Nintendo Wii Follow

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  • 21Jun

    “I think we can put our differences behind us. For science. You monster.”

    Where would we be without the glorious undertaking of Portal? We’d still be roaming our little world, blissfully unaware that the cake is indeed a lie. Gun turrets wouldn’t be cute, somewhat cuddly, and self deprecating. We wouldn’t have an ineffable attachment to cubes with hearts on them. Jonathan Coulton would still been a Code Monkey. And we certainly wouldn’t slide forever. Thankfully, Valve did make our gaming dreams come true with the creation of Portal; a resounding success on all fronts. We begged and pleaded with them for more. And, for a time, we thought that Valve didn’t hear us. We rioted in our gamerly ways on forums and message boards: Valve, where the hell is Portal 2? We wants it! Oh they heard us alright. They heard us good. Portal 2 is the culmination of all the things that made Portal successful with a few mixed nuts through

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  • 21Jun

    E3 2010: Okamiden Hands-On

    During a guided tour of Capcom’s booth at E3, I had the chance to try out the new Ōkami game for the Nintendo DS, called Ōkamiden. The first Ōkami game dropped for the PlayStation 2 in 2006. Following in the footsteps of Amaterasu, the sun-god-turned-wolf in Ōkami, Chibiterasu takes the form of an adorable wolf pup for the mission ahead. Chibiterasu will join forces with a rich cast of characters to fight off a new threat that has leeched the world of its vibrant color again. Beyond the battles, Chibiterasu and the partners you meet along the way will come to realize their inner potential and accept the kinship that comes with being the children of great heroes and gods. In the demo of Ōkamiden, you play as Chibiterasu and Kuni. Kuni is your companion; he rides Chibiterasu and follows his direction while they traverse the worlds together. Ōkamiden feels

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