All Posts In » 2011 » May

  • 31May

    Take a look at Dead Island’s box art

    Techland’s Dead Island, the melee zombie game that had us tearing up through its initial reveal trailer (still sad that the trailer isn’t really indicative of the game at all), is getting closer and closer to release, and this box art is proof. It releases for PC, PS3 and Xbox 360 on August 1. Spoiler: It’s got zombies on it! Also, for the PS3 and Xbox versions…just imagine that it’s got the usual logos slapped on. I love PC box art because it’s so much…emptier.

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  • 31May

    ‘Uncharted 3′ beta starts June 28/July 4

    Nathan Drake will be fully back up to his usual antics in November, but if you want a taste now, you’ll get a shot soon, or maybe even a bit earlier than soon — if you’re part of a select few. Who are these few? PlayStation Plus members, for a start. The rest of the few will be comprised of those who have a voucher from Infamous 2. These folks get access on June 28. Everyone else gets is July 4. Nice to not have to perform weird tasks to get a code, right? In beta, you’ll get to test out nine different modes, as well as use four different characters. You’ll be able to make it all the way to level 25 and use some boosters, as well. Here’s a video from IGN so you can get a good look at one of the maps: More Uncharted 3: Drakes

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  • 31May

    ‘Call of Duty’ series adding some features…for a price

    Call of Duty Elite is a new service from Activision that is coming along with the release of Modern Warfare 3. What has some people in a tizzy about it, then? You’ll have to pay for some parts of the service. News of this broke via the Wall Street Journal late last night, and while people are saying that it’s littered with inaccuracies, those who can actually inform us of the truth weren’t able to speak until today. We will publish a rundown of the actual specifics, but as of now, I can really only believe Infinity Ward’s Robert Bowling, who took to Twitter to correct what he could in a few brief sentences: “COD ELITE is free, for all players, some paid aspects TBD. Absolutely NO fee to play #MW3 multiplayer. Details tomorrow AM.” Can’t say a lot in 140 characters, but this attempt to fan the flames may

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  • 31May

    Interview: Kirsten Forbes, COO Silicon Sisters

    School 26 is a recently released game from the female development team Silicon Sisters. The game is currently available on iOS. We speak to their COO Kristen Forbes. Geek Woman: This is your first game can you tell our readers a little about your team? Are you all from Canada? Kristen Forbes: I’ve been working with creative teams for my entire career, and doing that in game development for something like 13 years, yet only twice have I been fortunate enough to be on a team with as good a dynamic as this one. Believe me when I say it’s not an easy thing to achieve – to gather a group of disparate individuals and have them function as a unified team in short order. It worked this time, in my opinion, because we had great diversity of talents, personalities and cultures – for every senior developer we also had

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  • 30May

    Sony will finally face Congress on Tuesday

    Well, it’s time for Sony to face the music (and not just through Qriocity). After initially declining to appear before a House Committee to discuss their data breach, Sony is sending Tim Schaff, who heads the internation division of Sony Network Entertainment, to Capitol Hill on Tuesday. Schaff will speak in front of a House of Representatives Energy and Commerce Committee subcommittee on Commerce, Manufacturing and Trade. Besides being a mouthful to say, the subcommittee is also responsible for a series of hearings on data security, which explains why talking to Sony is necessary for them. Rep. Mary Bono Mack made the initial testimony request, and Sony responded in writing to the questions posed. After a series of follow-up questions, Sony agreed to send Schaff, according to aide Ken Johnson. In an email, Johnson said, “While Chairman Bono Mack remains critical of Sony’s initial handling of the data breaches, she

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  • 30May

    Video Games Live coming back to Los Angeles for E3

    Video Games Live has managed to schedule its 200th show to coincide with E3 in Los Angeles’ Nokia Theatre on June 8. If you’re there, it’s right across the street, so you pretty much have to go. (Hey, you can buy tickets here. I made it easy for you!) “Our historic groundbreaking first show ever was at the Hollywood Bowl in Los Angeles back in 2005 so it’s pretty cool that this milestone is taking place in the same city where it all started,” said Video Games Live creator, host and executive producer Tommy Tallarico. (You’ll be able to meet him after the show.)  “Having so many talented game composers coming out to support us and to be a part of this special show not only means a lot to me, but to the fans as well.  It’s going to be an incredible night to remember.” This show will include

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  • 30May

    A Special Podcast: L.A. Noire

    Friday night, I sat down with fellow GamingAngels ladies: Tiffany, Geek Woman and Xalaga and the four of us talked about all things L.A. Noire.  We had varied ideas and opinions about a lot of parts of the game, and wanted to bring something a little different to you than a regular review (which we also have). It’s long, but we split our discussion in two parts.  First, the four of us talk about the details of the game, the gameplay, the graphics, controls and music as well as the  historical aspects of the game.  In the Second part of the podcast, it’s just Tiffany and I as we talk the more spoilery parts of the game, the cases we liked (or didn’t) and how the game ends. This is something we haven’t done here at GamingAngels before, we hope you give it a listen and enjoy. This podcast is

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  • 30May

    Review: ‘L.A. Noire’ (PS3)

    Rating: M Players: 1 Genre: Action-Adventure Publisher: Rockstar Games Developer: Team Bondi/Rockstar Games Release Date: May 17, 2011 BUY You might expect L.A. Noire to play best when your main tool is a controller. That’s a fine assumption, given that the title was released for Xbox 360 and PlayStation 3, and both of those consoles require a controller most of the time. You need that controller to get you around the titular city in-game. But really, you don’t play L.A. Noire with your hands — you play it with your senses. More on that later, I promise. L.A. Noire takes place in 1947, and you’re Cole Phelps, a WWII veteran-turned-L.A. cop. Cole is eventually promoted from his role as a uniform beat cop (a few cases that serve only as a tutorial) to full-fledged police desks: Traffic, Homicide, Ad Vice and Arson, in that order. Cole himself is fairly bland,

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  • 30May

    Take a peek at the ‘Gears of War 3′ campaign in this trailer

    A brand-new trailer for Gears of War 3 premiered this weekend after the Champions League final. It’s all set to the classic “War Pigs,” so it’s at least worth it for the music, even if you’re not too into Gears. Watch it below.

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  • 30May

    Online Fiction Adventures: Echo Bazaar

    I have been playing Echo Bazaar for a while now. I was suspicious of online games after I spent a lot of time playing Mafia Wars on Facebook, which led me to the realization that all I was doing was clicking buttons and watching levels go up, with no real payoff in enjoyment. There is no point to Mafia Wars, and the convoluted rules are only designed to keep you coming back, not to make it fun to play. Echo Bazaar, on the other hand, is story based, which is why I like it so much. The experience is slightly different for everyone who plays, depending on your choices. There is a strategy to what you buy and what you sell, where you live, and who you befriend. The non-player characters seem very real, and they pop up in unexpected places. The structure of the game reminds me of those

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