All Posts In » 2011 » August » 04

  • 04Aug

    Casual Connect – The State of Social

    I think my favorite talk of the day at Casual Connect had to be The State of Social in Social Games led by Aki Jarvinen, Creative Director, Ph.D., of Digital Chocolate. He gave this talk at Casual Connect in Europe and the organizers had to have a repeat here in Seattle this summer. There have been questions as to whether social games are really games, as well as how social social games really are. This discussion, addressed both of these, but really focused on how social social games are, starting out by posing the question – is social broken? Social gaming in the developing world has been compared to passing notes under the door with friends instead of actually meeting face to face, or parallel play among toddlers. Both of these made sense to me. Yes, when we play social games with our friends, we aren’t face to face, which

    Read more →
  • 04Aug

    PlaySpan: A third of gamers have used real-world money to buy virtual goods

    Gamers are taking to their wallets rather than completing advertiser offers to purchase in-game content, according to a study of 1000 gamers’ online behavior commissioned by PlaySpan (which is a company owned by Visa — the ultimate point of this was to see how often people use credit/debit cards for virtual content). The study found that one-third of gamers has used real money to purchase virtual content, with almost 60 percent of those claiming to make virtual item purchases at least once a month. Console gamers actually buy more content than any other group, with social network games and MMOs coming in at the second- and third-place positions, respectively. This is a trend that doesn’t appear to be going away — 72 percent of participants expected to spend the same amount or more on virtual goods in 2011 than they did in 2010. 67 percent of those are just playing

    Read more →
  • 04Aug

    PlayStation Vita’s 2011 arrival is Japan-only

    It was a possibility all along that Sony’s PlayStation Vita would only arrive in Japan before the end of 2011, and now that appears to be the case. The 2011 estimate was for the beginning of a “phased global rollout,” and these rollouts always start in Japan. Of course, there’s a chance that the handheld won’t even be available for holiday release in Japan, but Kaz Hirai, Sony’s Executive Vice President, said today that the Vita will go on sale by the end of the year in Japan, with North America and Europe getting it in early 2012. Hirai also noted that Sony wanted to be prepared with good game offerings at launch, which may or may not have been a dig at the 3DS. I’m going to think that it was. He responded to questions on a price cut for the device by saying that “[t]here is no need

    Read more →
  • 04Aug

    Humble Indie Bundle 3 adds the last bundle’s contents (if you pay enough)

    The contents of the Humble Indie Bundle just doubled… if you never bought the last one, anyway. Right now, when you choose to pay more than the average ($5.16 at the time I wrote this), you get your Humble Indie Bundle 3. But you also get Humble Indie Bundle 2, which adds Braid, Cortex Command, Machinarium, Osmos and Revenge of the Titans. Ten games. (And a half, if you count the Minecraft demo.) Pretty good deal — and a smart move on Wolfire’s part. Think about it. If everyone keeps paying more than the average, the average goes up. So if you’re looking to pay the bare minimum for ten (and a half) games, now’s the time to buy. What do you think the average is going to hit by the end of the bundle? (This is in five days, if you need a reminder.)  

    Read more →
728x90 GameStop, Inc.