‘Demon’s Souls’ online support isn’t going away ’til 2012
Atlus announced yesterday that they’re extending online server support for the multiplayer in their super-difficult Demon’s Souls. How long? Into 2012. Now, their press release didn’t specify exactly how long into 2012 it would last, but at the very least, you’ve got three more months to play with others (and learn from them).
In true Atlus fashion, they were pretty funny about it.
“While it comes at significant cost to us and although it has been over two years since the game revolutionized the notion of multiplayer and online functionality in an RPG,” commented Aram Jabbari, Manager of PR and Sales at ATLUS, “Our commitment to the game and the fans that turned it into an incredible success remains as strong as ever. While the reality is that one day the servers will ultimately close due to operation and maintenance costs, that day is not today, nor will it be this year. We’re excited to continue to support one of the most significant, influential games in recent memory into its third year, and we’re planning to hold more tendency events for our loyal, beloved fans. If you’ve been waiting to try Demon’s Souls or held off with concern that it was too late to join in, the truth is that there’s never been a better time to see what all the talk and awards are all about.” When asked if the fact that a Flamelurker had been spotted guarding the door to the server room had anything to do with the decision to extend the online functionality, Jabbari politely excused himself, muttering something about his mother calling him.
The special holiday Pure White and Pure Black World Tendency events will also still occur, though details will come later.
Demon’s Souls is part of the PS3′s “Greatest Hits” collection and is available for $19.99.