All Posts In » 2012 » April » 02

  • 02Apr

    Orcs Must Die gets a sequel

    Robot Entertainment has announced that there will be a sequel to Orcs Must Die. Orcs Must Die! 2 (you probably could have guessed the title), is based on the same mob of orcs and monsters gameplay but has new features that will make this a challenge for new and old fans. “In 2011, we implored players to kill the orcs,” said Robot Entertainment CEO Patrick Hudson. “As many as possible. Yet, only 3.4 billion orcs have been slaughtered to date. The only way we will get to a respectable orc death toll is by adding another killing machine and cooperative play. Bring a friend and destroy the orcs!” The new features are a brand new full campaign that you can play with a friend in co-op or play on your own. There are more enemies and more in the armory to defend against them. A brand new spellbook allows players

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  • 02Apr

    Turning Japanese Weekly News (April 3rd – April 10th)

    VIZ Media’s Haikasoru imprint releases author Natsuki Ikezawa’s surrealistic novel, THE NAVIDAD INCIDENT: THE DOWNFALL OF MATIAS GUILI! A Modern Classic Of Magical Realism And Political Satire That Reinvents Myths Of 20th Century Japan VIZ Media’s Haikasoru imprint has announced the release today of author Natsuki Ikezawa’s surrealistic novel, THE NAVIDAD INCIDENT: THE DOWNFALL OF MATIAS GUILI. The book is published by the company’s Haikasoru imprint and carries an MSRP of $24.99 U.S. / $28.99 CAN / £16.99 UK. An eBook edition is also available on the Amazon Kindle, Apple’s iBooks Store, the Barnes & Noble’s Nook Books Store, and the Sony Reader™ Store. Haikasoru publishes some of the most compelling contemporary Japanese science fiction and fantasy stories for English-speaking audiences, and is the first imprint based in the U.S. dedicated to Japanese science fiction and fantasy in translation. In this sweeping magical-realist epic set in the fictional south sea

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  • 02Apr

    Game Industry Salaries stay steady

    Game Developer Magazine released the results of the 11th annual salary survey today and it’s not that different from the 10th one. The results showed that the average US Salary in the Game Industry in 2011 was $81,192 not much higher than the previous year’s average at $80,817. The survey is from over 4000 responses from game industry professionals. Indie teams made a higher salary at an average of $38,239. Which reflects the growth of the indie industry. Here is a breakdown by job function of average salaries: Business/Legal – $102,160 Programmers – $92,962 Producers – $85,687 Audio – $83,182 Artists and Animators – $75,780 Designers/writers – $73,386 QA testers – $47,910 While salaries didn’t see an increase, developers felt more optimistic in general about the industry. Sixty five percent said they felt “satisfied” or “extremely satisfied” with their career path. “Game developers this year showed the stability of the

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  • 02Apr

    Still looking for a SDCC hotel?

    Many awaited their emails from Travel Planners on April 1. Yes, April fools day is the day that many of us find out what hotel we get. Luckily, the odds were in our favor as GamingAngels got the hotel we wanted. But others were not so lucky. A search for #sdcc on Twitter shows that many still have yet even receive an email on their hotel reservation. If you are in the group that either got a room they don’t want or didn’t get a room at all, a Facebook group has started for people to either find roommates or swap rooms. My only warning, be careful about finding roommates online with people you don’t know. I know that I have always felt that I have to stay with people I know. Other options is waiting to see if you get placed on a wait list while there are cancellations.

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