All Posts In » 2012 » June » 06

  • 06Jun

    Nintendo 3DS E3 Software Showcase

    Sitting here in the nice meeting room at E3 waiting for the Nintendo 3DS Software Showcase to begin. It will be entirely focused on the 3DS. Reggie had mentioned in the Nintendo E3 Press Conference that there wasn’t enough time to discuss 3DS software, so I think this meeting was set up to give us a deeper dive on what to expect for the 3DS over the next year. Funny side note – most people in this room have their 3DS out. The number of available Street Passes must have tripled just being in this area. Reggie Fils-Aime takes the stage to start the show. Scott Moffitt will be talking about all the new content for the 3DS. Oh there is a special guest here tonight…and that guest is…drumroll…*Scott holds up a non-specific action figure*. Random but funny. First look is at Castlevania -Lords of Shadow Mirror of Fate and

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  • 06Jun

    RIP, Ray Bradbury

    Ray Bradbury, author of Fahrenheit 451 and The Martian Chronicles, along with many other novels, stories and plays, died Tuesday night at the age of 91 after a long illness. Although widely celebrated as a science fiction writer, he considered all of his works to be fantasy, except for Fahrenheit 451, saying: First of all, I don’t write science fiction. I’ve only done one science fiction book and that’s Fahrenheit 451, based on reality. It was named so to represent the temperature at which paper ignites. Science fiction is a depiction of the real. Fantasy is a depiction of the unreal. So Martian Chronicles is not science fiction, it’s fantasy. It couldn’t happen, you see? That’s the reason it’s going to be around a long time — because it’s a Greek myth, and myths have staying power. His influence on science fiction writers and fans was deeply felt, however. He was named an

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  • 06Jun

    E3 2012 Hands-on Preview: Medal of Honor Warfighter

    This was supposed to be a write-up for a hands-on preview for EA’s newest Medal of Honor addition, Medal of Honor Warfighter. I had an appointment for a closed doors meeting complete with hands-on game time. I even have my EA VIP Media badge to prove I belonged there. Unfortunately, after the brief presentation, I was asked to give up my machine for someone else with an appointment. I even asked why I was singled out, when I have an appointment too, and I was asked to not ask that question. So, take that how you want to. I may not have much hands-on experience, but I can still report on the presentation and what I did watch before leaving the room. We were told nothing about the single-player campaign, but we were given plenty of info on the multiplayer. Instead of the traditional run-around-and-shoot-everyone-not-on-your-team, it forges a two-man team relationship

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  • 06Jun

    Showstoppers Showcase – A look at GameCapture

    On Tuesday night, I attended the Showstoppers Showcase event at E3. The showcase allows us press to meet with various companies for a more intimate discussion about the products that the companies have to offer. It also gives them time to find out more about us at GamingAngels. The first company I’ll be writing about is Elgato. Elgato’s product is the GameCapture. GameCapture is a gameplay capturing device that every gaming website or gaming vlogger needs. Capturing glitches, filming portions of a game for review, or just cutting video together to put on YouTube. A gameplay capturing device is a much needed gadget. Problem with current devices is a high cost along with bulky hardware that may work inconsistently. The GameCapture is a small, thin device that can connect to the PS3 and Xbox 360. To use, plug the device into your console and the other end into a laptop

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  • 06Jun

    Nintendo Wii U Developer Conference E3 2012

    Apparently, in the world of Nintendo, one press conference is not enough. In their eyes, they need three. Last night after the show floor closed for the day, Nintendo held another conference and question and answer session just for their Wii U. I went into the conference assuming (go on ahead and laugh) that it would be about the tech specs and functionality of the Wii U. Oh no. Instead, I received another 90 minutes about Nintendo Land. Can you feel my excitement? You should. For most of the conference, we got to see a live demonstration of the main theme park area, which functions a lot like the Miiverse they presented yesterday. The only difference is that when you play Nintendo Land, everyone you see at the theme park is everyone who is playing Nintendo Land at that moment in time. If they’re wandering around the main area, then that’s what

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  • 06Jun

    E3 2012 Preview: Dishonored

    I had no idea what Dishonored was going to be about when I entered that theater for the presentation. I heard plenty of people rave about how much they were looking forward to it, but I never looked into why. It didn’t take long for me to see why everyone is so excited for this game. To explain it in the most simplest terms, Dishonored is essentially a steampunk version of Deus Ex: Human Revolution. The main character is a master assassin/bodyguard who has been accused of murdering his charge–the queen. He decides to take it upon himself to find the killers and prove his innocence, and it turns out to be a scandal of Assassin’s Creed proportions. Not convinced it’s like DXHR? Keep reading. Dishonored places a huge focus on choice and the player’s creativity of choice. Since the protagonist is a master assassin, the player can definitely use stealth to accomplish all

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  • 06Jun

    E3 2012 Preview: Elder Scrolls Online

    With Skyrim, Bethesda came pretty close to creating an Elder Scrolls game that never truly ends, and with Elder Scrolls Online, they will create just that. Elder Scrolls Online (ESO) takes place primarily in the province of Cyrodil on Tamriel, where three factions are vehemently fighting for control of the realm: the Daggerfell Covenant, the Ebonheart Pact, and the Aldmeri Dominion. In order to do so, players of their respective factions must manage the rather prolific undead situation they have rampaging across the land. Players can either put an end to the undead or try to rein them under their control. In the end, it all comes down to players choosing how they want to save the world. While players can certainly play ESO alone, the game greatly rewards those who put in a collaborative effort. This is not to say that you must have a buddy system or be part of a

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