The International Committee of the Red Cross, wants to work with the game industry to make sure in game war actions have realistic punishments. This would include actions that in real-life combat “would be considered war crimes.”
The ICRC is discussing this in terms of games that show a realistic portrayal of war.
“Gamers should be rewarded for respecting the law of armed conflict and there should be virtual penalties for serious violations of the law of armed conflict, in other words war crimes,” the organization’s website reads. “This already exists in several conflict simulation games. Game scenarios should not reward players for actions that in real life would be considered war crimes.”
Bernard Barrett, a spokesperson for ICRC, says, “We’re not asking for censorship, we don’t want to take any elements out of the games. We’re not trying to make games boring or preachy, but we’re hoping that the ones that offer a realistic portrayal of a modern battlefield can incorporate some sort of reward or penalties depending on whether they follow the basic rules of armed conflict.”
There is an interesting article that dives into why shouldn’t videogame players face the same dilemmas as real soldiers?
This could lead to some interesting new mechanics in video game warfare, but I can’t help but wonder…is this really what the Red Cross should be spending their time and donated money/resources on?