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Our coverage of events and conventions. A GamingAngel is always on the go, so read about it here!

  • 18Aug

    THQ is sending GamingAngels to SummerSlam!

    THQ is sending GamingAngels to SummerSlam!! That’s right, we’ll be there to catch all the SummerSlam chaos and fun here in Los Angeles. Tomorrow we’ll get to see the SummerSlam Axxess where we’ll hear the live Roster Reveal for Sunday’s SummerSlam. Then we’ll head back and get a hand’s on with THQ’s next WWE title, WWE13! The next day we will be going to SummerSlam to cheer on our favorite wrestlers. I’ll be rooting for Brock Lesnar. Follow the hashtag: #SummerSlam to catch all of us tweeting and taking pics throughout the event. THQ has also created a WWE site where you can follow all the action from home. Check out Stone Cold Steve Austin’s entrance from the upcoming game:

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  • 03Aug

    QuakeCon 2012 Hands-on Preview: Dishonored

    Dishonored was one of those games that I hadn’t really heard much about until E3 just a couple of months ago and then became extremely excited about it. I wasn’t able to play it at E3, sadly, but from what I could tell, it was steampunk version of Deus Ex: Human Revolution, but with more amusing powers to play with. For example, instead of learning the ability to float down to the ground from absolutely any height, Corvo can simply possess someone already walking on the ground, thereby avoiding both splatter and detection. What intrigued me even more was how the developers–Arcane–emphasized that Dishonored could really be tailored to play any way you want, from stealth to guns-a-blazing. Now, we’ve heard this argument before, and sometimes it holds up and other times it does not, but after playing today, I firmly believe that this is true for Dishonored. I was

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  • 18Jul

    SDCC 2012 Hands-on Preview: LEGO Lord of the Rings

    Traveller’s Tales has developed some of the most creative parodies of big name series, from Star Wars to Indiana Jones to Harry Potter to Pirates of the Caribbean. One major movie/book series has been ignored thus far, and TT games has rectified this error with LEGO Lord of the Rings. When I first heard the rumor of this game, I nearly squealed out loud. I’ve been dying for a LEGO LOTR ever since they tackled the Harry Potter movies. Apparently, I wasn’t the only one. The people behind TT games are huge LOTR fans, and they have been wanting to do a LOTR LEGO game ever since their first LEGO Star Wars game. They hadn’t done it before because they wanted to make sure that they did it right, for themselves as fans, other fans of the series, and the fans of the LEGO games. From what I saw and

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  • 18Jul

    SDCC 2012 Hands-On Preview: Hybrid

    5th Cell is known for breaking the typical mold in gaming, such as the hit Scribblenauts series on the DS and iOS. They’ve chosen to try to break the mold of yet another genre in gaming; this time, it’s the third-person shooter. Upon first glance, however, Hybrid looks like any other third-person shooter that relies on cover for strategic gameplay. The difference lies within the jetpacks. Ah yes, how jetpacks seem to make everything better. At the very least, they open up your strategy from the typical pop-up-and-shoot. Gameplay is based solely on online multiplayer. You can play in random matches like you would in other multiplayer games, but there is also a large multiplayer campaign. Players pick sides between the Variants and the Paladins as they battle all over the Earth to try to seize possession of dark matter, the most coveted power source. Whichever side controls the dark

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  • 13Jul

    Day one in pictures San Diego Comic Con

    The first full day of San Diego Comic Con is now over. It’s almost a total blur. I’ve included the photos below that showcase most of what the day contained. I’m hoping to capture more cosplay today while walking around before panels/interviews. Thursday I sat in on the Censorship and Female artists panel, Disney panel, Terry Moore, MAC store (lame) and lastly the Microsoft Xbox Showcase which was AMAZING! I have two games that will be in a future article. Now I’m off for Day 2, so enjoy the pics below!

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  • 13Jul

    SDCC 2012 Preview: South Park: Stick of Truth

    South Park: Stick of Truth is everything you would expect from show creators Matt Stone and Trey Parker–a lot of humor, a lot of cleverness, and a lot of offensiveness. I walked out of this preview feeling both horrified and amazed. I’m fairly certain that is what the creators have always gone for. Stick of Truth is about the largest LARPing session you have ever seen. The player takes on the role of the new kid in town and is forced to go make new friends while his/her parents go “wrestle” in the new house. If the new kid tries to go into the house, the father appears in the upstairs window, obviously naked, and yells, “I TOLD YOU TO GO MAKE FRIENDS!” Yep, you’re definitely in South Park. As the new kid wanders down the streets, he’s instantly pulled into this giant LARPing session with all the kids of

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  • 12Jul

    San Diego Comic Con we are in you!

    Ladies and Gentleman let the 2012 San Diego Geekfest begin! That’s right , today is day 1 of San Diego Comic Con and this year two of us from GamingAngels are here! Keri and I will be covering everything from Comics to games to pop culture over the next four days. Our updates will probably be at night summaries because there is no press room at SDCC and internet access there sucks. But watch @GamingAngels for any RT of our tweets from the convention (or add @crunchychocobo and @gamingangel). Last night things kicked off with Preview Night. While the line to get badges was much shorter than normal, I think this was the most packed Preview Night I’ve seen in awhile. Stuff was selling out left and right already! The Chun-Li Hello Kitty was sold out, but hoping to pick it up today when the doors open! What was unfortunate

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  • 15Jun

    Fantasy Friday: A Trip to Rochester Institute of Technology

    Last month I went to Rochester Institute of Technology’s annual Imagine RIT event. The place was loaded with families from the area checking out what the students have been working on. I took a particular interest in the students working on games, as they are the next generation that will bring us indie titles and AAA titles alike. My first stop was at Michael Moffitt, a computer science major, and Julian Hammerstein’s, a mechanical engineering technology major, display. They created Ghost in Machine, an addictive and difficult sidescrolling platformer with an old-time feel and graphics. I sat there longer than I should have trying to clear one jump. Even on the first level the difficulty ramps up quickly, making you perform blind jump after blind jump, while dangerous parts are flying toward you. The duo made the game in 10 hours, so they could enter it into a game development

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  • 13Jun

    E3 2012 Preview: Lego City Undercover

    For the first time in LEGO gaming history, the play sets come to life instead of an already established property with LEGO City: Undercover, which is an exclusive for the Wii U console. Playing as Chase McCain (an undercover detective), players move from mission to mission using disguises all in an attempt to stop the diabolical Rex Fury and put an end to his crime wave for good. Players will be able to not only run through the city, but drive and fly, all while using the Wii U pad as a high tech police gadget. The Wii U pad can scan for hidden clues and criminals, get mission updates and place waypoints on an overhead city map that will display McCain’s position in real time. I’m not sure how successful these features are, as I didn’t get to use any of them during my demo, but they looked pretty

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  • 13Jun

    E3 2012 Preview: Pikmin 3

    The Pikmin are back in Pikmin 3, and this time players get to use the Wii U pad for an even more in depth experience. Players will still be taking control of the ant-like Pikmin to help the survive their world, which is packed with treasures and enemies alike. With the ability to aim at objects directly, players have better control over their tiny squads in a number of different ways. The Wii U pad gives players a greater ability to consider different strategies (although, using the Wii U is not mandatory for this game). The pad is an overhead map and radar to track the Pikmin actions in real time. Players also have the ability to switch between areas with the slide of a finger, giving them greater flexibility as a commander of multiple groups of Pikmin. Also with the use of the Wii U pad, the Pikmin are

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