• Home ·
  • Angels on the Go ·

All Posts In » Angels on the Go

Our coverage of events and conventions. A GamingAngel is always on the go, so read about it here!

  • 18Jul

    SDCC 2012 Hands-On Preview: Hybrid

    5th Cell is known for breaking the typical mold in gaming, such as the hit Scribblenauts series on the DS and iOS. They’ve chosen to try to break the mold of yet another genre in gaming; this time, it’s the third-person shooter. Upon first glance, however, Hybrid looks like any other third-person shooter that relies on cover for strategic gameplay. The difference lies within the jetpacks. Ah yes, how jetpacks seem to make everything better. At the very least, they open up your strategy from the typical pop-up-and-shoot. Gameplay is based solely on online multiplayer. You can play in random matches like you would in other multiplayer games, but there is also a large multiplayer campaign. Players pick sides between the Variants and the Paladins as they battle all over the Earth to try to seize possession of dark matter, the most coveted power source. Whichever side controls the dark

    Read more →
  • 13Jul

    Day one in pictures San Diego Comic Con

    The first full day of San Diego Comic Con is now over. It’s almost a total blur. I’ve included the photos below that showcase most of what the day contained. I’m hoping to capture more cosplay today while walking around before panels/interviews. Thursday I sat in on the Censorship and Female artists panel, Disney panel, Terry Moore, MAC store (lame) and lastly the Microsoft Xbox Showcase which was AMAZING! I have two games that will be in a future article. Now I’m off for Day 2, so enjoy the pics below!

    Read more →
  • 13Jul

    SDCC 2012 Preview: South Park: Stick of Truth

    South Park: Stick of Truth is everything you would expect from show creators Matt Stone and Trey Parker–a lot of humor, a lot of cleverness, and a lot of offensiveness. I walked out of this preview feeling both horrified and amazed. I’m fairly certain that is what the creators have always gone for. Stick of Truth is about the largest LARPing session you have ever seen. The player takes on the role of the new kid in town and is forced to go make new friends while his/her parents go “wrestle” in the new house. If the new kid tries to go into the house, the father appears in the upstairs window, obviously naked, and yells, “I TOLD YOU TO GO MAKE FRIENDS!” Yep, you’re definitely in South Park. As the new kid wanders down the streets, he’s instantly pulled into this giant LARPing session with all the kids of

    Read more →
  • 12Jul

    San Diego Comic Con we are in you!

    Ladies and Gentleman let the 2012 San Diego Geekfest begin! That’s right , today is day 1 of San Diego Comic Con and this year two of us from GamingAngels are here! Keri and I will be covering everything from Comics to games to pop culture over the next four days. Our updates will probably be at night summaries because there is no press room at SDCC and internet access there sucks. But watch @GamingAngels for any RT of our tweets from the convention (or add @crunchychocobo and @gamingangel). Last night things kicked off with Preview Night. While the line to get badges was much shorter than normal, I think this was the most packed Preview Night I’ve seen in awhile. Stuff was selling out left and right already! The Chun-Li Hello Kitty was sold out, but hoping to pick it up today when the doors open! What was unfortunate

    Read more →
  • 15Jun

    Fantasy Friday: A Trip to Rochester Institute of Technology

    Last month I went to Rochester Institute of Technology’s annual Imagine RIT event. The place was loaded with families from the area checking out what the students have been working on. I took a particular interest in the students working on games, as they are the next generation that will bring us indie titles and AAA titles alike. My first stop was at Michael Moffitt, a computer science major, and Julian Hammerstein’s, a mechanical engineering technology major, display. They created Ghost in Machine, an addictive and difficult sidescrolling platformer with an old-time feel and graphics. I sat there longer than I should have trying to clear one jump. Even on the first level the difficulty ramps up quickly, making you perform blind jump after blind jump, while dangerous parts are flying toward you. The duo made the game in 10 hours, so they could enter it into a game development

    Read more →
  • 13Jun

    E3 2012 Preview: Lego City Undercover

    For the first time in LEGO gaming history, the play sets come to life instead of an already established property with LEGO City: Undercover, which is an exclusive for the Wii U console. Playing as Chase McCain (an undercover detective), players move from mission to mission using disguises all in an attempt to stop the diabolical Rex Fury and put an end to his crime wave for good. Players will be able to not only run through the city, but drive and fly, all while using the Wii U pad as a high tech police gadget. The Wii U pad can scan for hidden clues and criminals, get mission updates and place waypoints on an overhead city map that will display McCain’s position in real time. I’m not sure how successful these features are, as I didn’t get to use any of them during my demo, but they looked pretty

    Read more →
  • 13Jun

    E3 2012 Preview: Pikmin 3

    The Pikmin are back in Pikmin 3, and this time players get to use the Wii U pad for an even more in depth experience. Players will still be taking control of the ant-like Pikmin to help the survive their world, which is packed with treasures and enemies alike. With the ability to aim at objects directly, players have better control over their tiny squads in a number of different ways. The Wii U pad gives players a greater ability to consider different strategies (although, using the Wii U is not mandatory for this game). The pad is an overhead map and radar to track the Pikmin actions in real time. Players also have the ability to switch between areas with the slide of a finger, giving them greater flexibility as a commander of multiple groups of Pikmin. Also with the use of the Wii U pad, the Pikmin are

    Read more →
  • 12Jun

    E3 2012 Preview: Rayman Legends

    Rayman: Legends is a game that makes full use of the new Wii U controller and it’s the one Wii U game I demoed that I actually felt utilized the pad well in conjunction with the Wii Remotes. The game makes use of the touch-based gameplay and gyroscope technology of the Wii U pad that made the experience more than my staring at a handheld device while the second player focuses solely on the TV. Even with my being super uncoordinated as far as the gyroscope went, this game was entertaining to both succeed and die in. The graphics were very bright and detailed as Rayman, Globox and the Teensies galavanted around the both the TV and Wii U pad screens. I didn’t get much of the story side of the game when I played (we just jumped right into the action), but I gathered that Rayman, Globox and the

    Read more →
  • 12Jun

    E3 2012 Preview: THQ Line-up

    THQ had a decent lineup of games that they talked about at E3, however only a couple were available for preview to the media: Company of Heroes, Metro: Last Light and Darksiders II. Other games that were talked about but were sadly not available to demo were WWE13, Saints Row the Third: Enter the Dominatrix and South Park: The Stick of Truth. I decided to check out Darksiders and Metro, and I was pleased that I did. Darksiders II: In the demo, you are given a cutscene that describes the history of the world and how the four horsemen came about to combat against the Nephelim. It’s a very nicely animated bit and really sets up the story well. The mission that you go on is to figure out how to free your brother War. Graphics wise the world is beautiful, and damn do I love the horse that you get to

    Read more →
  • 11Jun

    E3 Giveaway Borderlands 2 Loot!

    At E3 this year, Keri and I got a quick hands on with Borderlands 2. The original Borderlands is a personal favorite for myself and my husband. We played the game together until we had exhausted everything in the game. We initially covered Borderlands 2 about a year ago at PAX Prime. Our E3 meeting was my personal first hands on with the game. We walked into a room with demo stations setup and very little else explained. The attitude was probably…the game will speak for itself. To start, we had 20 skill points to add to our skill trees. The menu system has been vastly improved. I reserve full judgement until I’m seen it in action in split screen which is how the hubby and I will play. But for the single player experience, it’s definitely an improvement. Our mission was set in Opportunity City and was to hack

    Read more →
728x90 GameStop, Inc.