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Game Reviews – Xbox 360, PS3, Wii, PC, DS, PSP, PS2

  • 24Feb

    First Look at Clueless – The Game!

    Being a huge fan of this movie, I jumped at the chance to play and review it. I started it last night and I have to say there are parts of it that I love and parts i don’t… so far. Firstly, the game took a long time to load, during which I was treated to a fun (for a while) song… almost two times through. But the background and overall look was very girly (a good thing for me), and pretty true to the flick. All of the favorite characters show their faces from the movie, and I have to say, they did a great job with most of the resemblances. The game takes players through the plot of the movie attempting to introduce new styles, while teaching how to put together the right fashion looks from Beachwear to Formalwear to Beverly Hills Preppy and some in between. As

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  • 19Feb

    First Look: Ghostbusters

    While at NYCC I was able to stop by the Atari booth to check out one of the next big games that I’m anticipating: Ghostbusters. As someone who grew up watching the movies, the cartoons and pretending to be the Ghostbusters, this game hits a soft spot with me. [i]Ghostbusters: The Videogame[/i]‘s storyline was written by Dan Aykroyd and Harold Ramis, and has been confirmed to basically be Ghostbusters III. The events in the game occur two years after Ghostbusters II in 1991 where you play the new recruit who is responsible to test out Egon Spengler and Ray Stantz’s new equipment during a recent surge in paranormal activity.[img align=right width=300]http://img.photobucket.com/albums/v33/kalika_jayde/blog%20post%20images/360ghostbusters.jpg[/img] One interesting thing that I really like is that there is a big difference in game between the 360/PS3/PC version and the Wii version because a different developer, Red Fly, is taking the reins for Wii which saves Wii

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  • 17Feb

    Kirby Superstars Ultra Review

    Platform: Nintendo DS ERSB: E Genre: Action Number of Players: 1-4 Developer: Nintendo Release Date: September 22, 2008 Go Pink or go Home: Kirby Superstar’s Ultra Rent I have a soft spot for that loveable pink puff. I always have since I played Kirby’s Dreamland for my very first gaming system, the Gameboy. (Though I did not know he was pink) As time progressed, as so did my Nintendo systems, I always got excited to pick up the new Kirby game. Now, after playing a number of Kirby games for the NDS, I am excited to see the remake of the SNES game, Kirby Superstars Ultra come to the smaller screen. Shall I be impressed or will I find that maybe some Kirby games are best left in the past? Graphics: What always gets me with Kirby games is the simplicity of it all. The game stays true to it

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  • 16Feb

    Mr Biscuits Case of the Ocean Pearl Review

    Platform: PC ERSB: Unrated Genre: iWin calls it a Hidden Object Game- I would say its a “Where’s Waldo” type of game Number of Players: 1 Publisher: iWin Exclusive Release Date: 12/18/2008 Official Website Pass Mr Biscuits: The Case of the Ocean Pearl is part detective story and part find the object. You play as a detective being led through the story by Mr Biscuit, the canine companion of the late Mrs Cambridge, a passanger about the Ocean Pearl cruise ship. It reminded me of the back of Highlites magazine at the dentist’s office when I was a child. In each chapter, you are given a list of things to find in different areas of the Ocen Pearl Cruise Shop. When you find an item, the idea is to click on it with your mouse. Each level unlocks clues to solving the murder. You have to find various hidden objects

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  • 14Feb

    Hell’s Kitchen Review

    Platform: DS ERSB: E for Everyone Genre: Time Management Number of Players: 1 player Publisher: Ubisoft Release Date: Sept 11, 2008 Official Website Pass Yukino Survives Hell’s Kitchen Play your way through five grueling weeks under the watchful eye of Gordon Ramsay to become a 5-Star Chef. Balance your time between managing the dining room and perfecting your dishes in the kitchen to keep Ramsay happy. Graphics: For a DS title, there is so much more that could have been done in this department. While Ramsay looming over you on the top screen is pretty life-like, your dining room patrons and waiter are too tiny. There a very few frames of animation in regards to the patrons eating, and your waiter vanishes and appears to wherever you point him instead of actually walking through the area. In the kitchen, your work station is very basic. Instead of chopping vegetables, pouring

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  • 11Feb

    Hanging out with SouthPeak Games at NYCC!

    While I was at NYCC, I was also able to stop by and check out the games at SouthPeak Studio’s booth! They had a great mix of games available to play on all major platforms: X-Blades (Xbox 360/PS3/PC), Velvet Assassin (Xbox 360/PS3/PC), and Roogoo Twisted Towers (Wii). [img align=left width=300]http://img.photobucket.com/albums/v33/kalika_jayde/blog%20post%20images/VelvetAssassin_NYCC_1.jpg[/img]The first game I was able to get hands on with, as well as talk to the developer about is Velvet Assassin. This game is a WWII era story actually based off of the life of British secret agent VioletteSzabo . Players of Velvet Assassin play as Violette Summer who is deep behind enemy lines with no kind of support from the British government. Because of this you will need to use strategy and a lot of stealth in order to accomplish your objectives. There are a number of different and gruesome ways for you to assassinate your enemies using the

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  • 10Feb

    Killzone 2 demo

    The Killzone 2 demo came out this week for people that pre-ordered the game or for anyone that won a code online. Unfortunately we didn’t have any codes to giveaway, so I hit up a friend Bernie who had obtained a code. [gtrailer]44238[/gtrailer] After having the code for two days, I was able to set aside some time to play. The download took forever when it finished I jumped in right away. First mistake I made was to make the controls too sensitive. I’m not the best shooter player at when the camera is too sensitive, my aim is all over the place. The demo starts out as one campaign and one difficulty. You end up having a rough landing with your squad then run out to take out the Helghast threat. The graphics in-game are great. The menu system does this weird glitchy thing that made me nauseous. But

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  • 10Feb

    EA at NYCC

    While I was at New York Comic Con, I was able to stop by the EA booth to check out some of their new games. I was very excited to see what they have in store for us this year! EA had a good range of games on display to try out. The first one that I played with was [i]Spore Galactic Adventures[/i] which is the first expansion for [i]Spore[/i]. In this game you are able to leave your spaceship and beam down to your planet, as well as new ones and earn rewards for completing adventures. You can also build objects and create adventures for other people to play through as well! The construction of your world and creation of adventures seems fairly straight forward. You can build adventures as a single objective, or make them several acts long to form a chain of quests. You will be able

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  • 06Feb

    X-Men Origins: Wolverine

    Last night I was able to go hands on with a demo for [i]X-Men Origins: Wolverine[/i], and I think we may have ourselves a good standalone Wolverine game! This game, developed by Raven Software, is based on the same storyline that the upcoming Wolverine movie is about. It will take place before and after Wolverine gets his adamantium skeleton. I went through what seemed to be the walkthrough stage that took place in a jungle setting. The controls were pretty easy to pick up, and the action on screen was fantastic. I battled through soldiers equipped with guns and swords through the jungle and some random ruins. It felt a little linear, and I couldn’t really go off into the jungle, but this was the tutorial stage so I’m hoping that you’re able to go into the environments more. There is also a good level of interactivity with the environment.

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  • 06Feb

    [Prototype]

    I was recently able to get hands on with [Prototype] developed by Radical Entertainment. The game takes place in a sandbox type environment with you playing Alex, who is trying to regain his memories after waking up on an autopsy table. Alex has superhuman strength, speed, agility, durability and healing as well as the abilities of consuming his fallen enemies and being able to shapeshift. Alex can morph into the likeness of someone whom he has consumed, or as I experienced, can change his hands into bladed weapons or stone fists. The object of the game is to sneak in and infiltrate and destroy on both the military or the mass of infected people that now roam parts of New York City, while trying to gain back your own memories. I thought the controls were smooth and easy to pick up the basics of. There are more sophisticated moves for

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