All Posts In » Heavy Rain

  • 17Mar

    ‘Heavy Rain’ takes home three BAFTAs, ‘Mass Effect 2’ takes the top prize

    BioWare’s Mass Effect 2 took home the biggest award at last night’s British Academy Video Games Awards as the best game. The voters obviously loved the title, calling it a “combined achievement of technology, art, design [and] audio… a beautiful complete gaming experience.” Quantic Dream’s Heavy Rain took home three awards, however – the BAFTAs for Original Music, Technical Innovation and Story. The only publicly-voted award of the night, the GAME Award, went to Call of Duty: Black Ops. This marks the third consecutive Call of Duty win in this category. Other winners include Kinect Sports, Assassin’s Creed Brotherhood, Super Mario Galaxy 2, Battlefield: Bad Company 2 and a ton(ne) more. See the complete list at the BAFTAs site. Follow

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  • 03Mar

    “Heavy Rain” leads in NAViGaTR nominations

    Yeah, most people think awards season is over, but it’s definitely not if you’re into video games. The National Academy of Video Game Testers and Reviewers announced the nominees for their tenth annual awards on March 1. The NAViGaTR awards honor games in the fields of art, technology and production, and a large group of media critics, analysts and journalists are the ones casting the votes. The Academy expanded competitive music categories this year as a result of a surge in musical achievement for games. They also chose to give out several honorary musical achievement awards. The recipients of one of these awards go to some of the team behind music game Chime (Martin De Ronde, Ciaran Walsh, Ste Curran, Paul Hartnoll and Philip Glass), which is also nominated for Innovation in Game Play, Use of Sound and Outstanding Special Class Game. Tommy Tallarico and Jack Wall will also receive

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  • 29Dec

    In case you care: My top 13 games of 2010, in no particular order

    So we’ve done Holiday Guides for games, but those are a collaborative effort. Now that it’s (pretty much) too late to go get any more presents and you don’t need a Holiday Guide anymore, it’s time for a “best of” compilation! Except it’s all by me, so you might not care. Yeah, that’s the catch. How this goes down: This is my list. I’ll put a game on it (really, just whatever I think of, there’s no order here at all), tell you why I thought it was one of the best of the year, and it’s up to you to decide whether or not you actually care about what I say. Cool, right? Except that’s like the entire rest of the Internet, so you should totally be used to that. Without further ado, this is the part where I talk about how 2010 was such an awesome year for

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  • 17Jun

    How will PlayStation Move work with “Heavy Rain”? This trailer explains it all

    One of the announcements during the Sony press conference on Tuesday that intrigued me the most was the announcement that Heavy Rain would officially have PlayStation Move support. It was rumored, sure, but until the name popped up on the screen behind Peter Dille, it wasn’t confirmed. Heavy Rain is the kind of game that would be really fun to play all over again in a completely different way, and you’ll get to. If you’ve been wondering exactly how that was going to work, Sony released a trailer that includes a couple playing through a couple of the scenes with a Move controller in hand. It appears that having both the Move and the Navigation Controller are necessary to play. The trailer indicates that this will be “Heavy Rain: Move Edition,” so it’ll probably get some kind of repackaging, but if you own the game already, support comes through a

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  • 08Jun

    “LittleBigPlanet” Adds a Much-Needed Dose of Cute to “Heavy Rain”

    This week, two PS3-exclusives are crossing paths, and they’re two titles you wouldn’t expect – the “interactive drama” Heavy Rain and Media Molecule’s adorable platformer LittleBigPlanet. You can now dress your Sackboy or Sackgirl as any of the main characters – well, if you’re in the US, anyway. Readers in the UK, your definition of “now” is Wednesday, and the rest of Europe gets them on Thursday. So, what levels do you think are going to appear with these costumes in the wild? It wouldn’t be unrealistic to expect some recreations of portions of the game. I’m personally hoping for a new version of “Press X to Jason.” [Source: Kotaku] Follow

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  • 13Apr

    Guest Review: Heavy Rain DLC – The Taxidermist

    Our Easter Sunday began pretty typically: we woke up, made coffee, ate breakfast, and planned dinner. Nothing says Easter quite like hand-made gnocchi, lemon meringue tarts, and Heavy Rain DLC. We passed the time by urging bad-ass investigative journalist Madison Paige through her investigation; cringing when she made (sometimes fatal) mistakes, cheering at her triumphs, and struggling to get all five endings. Heavy Rain was an experience of excellent storytelling, exquisite graphics, and unique game-play. If you managed to snag a pre-ordered copy, you were given access to the first chapter of Heavy Rain’s downloadable content (DLC), “The Taxidermist”. Didn’t pre-order? No worries. It’s available for purchase on PlayStation Network for $4.99. “The Taxidermist” is set in 2009, two years before the beginning of the canonical storyline of Ethan Mars. Madison is working a lead on the identity of the Origami Killer. Armed with nothing but her camera, she explores

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  • 13Mar

    Guest Review: Heavy Rain

    Four years ago, while sitting in a tiny, one bedroom apartment in the scorching heat of the summer months, my then-boyfriend-now-husband introduced me to the casting reel for an upcoming gaming experience called Heavy Rain. Mary – whose stirring performance as a spurned housewife was motion-capped and digitally rendered with incredible detail – would continue to stir up conversation, along with a great deal of speculation, for years to come. Developer: Quantic Dream Genre: Interactive Drama ESRB: M (for Mature) Number of players: 1 Publisher: Sony Release Date: February 23, 2010 BUY The genre of interactive drama is relatively new, with Quantic Dream’s innovative ideas paving the way. With the release of 2005’s Fahrenheit (or Indigo Prophecy to us North Americans), published by Atari, Quantic Dream hurled gamers in an entirely new direction. We could no longer afford to weigh our decisions carefully. We had to react. Our decisions echoed

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  • 13Feb

    Demo Impressions: Heavy Rain in HD Video

    The “Four Days Challenge,” a cleverly concocted viral marketing campaign, went public on the 26th of January. The challenge played out as a wild, internet goose chase, where eager followers of the upcoming interactive murder-mystery Heavy Rain scouted various social media websites for a taste of “killer” goodness. The mysterious “Origami Killer” as well as the game’s haunting tagline persisting “What would you do for love?” had me, a doomed lemming of game designer David Cage, enamored from the get-go. Quantic Dream recently surprised loyal detectives with a bit of early glee—a split-segment demo introducing two of the four playable characters in Heavy Rain,  accent-equipped “Nahmen Jeyden” (FBI agent Norman Jayden) and a very burly P.I., Scott Shelby. I’m no longer terrified to admit that I’ve recently made a quick turn-around from being a regretful PS3 owner; exclusives like Heavy Rain, Demon’s Souls, and Uncharted 2 are finally legitimizing my

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  • 06Feb

    Day 5-8: Heavy Rain “Four Days Challenge” Investigation

    Note: Hey, everyone! Amanda here. Upon completion of this week’s challenges, players were rewarded with a little somethin’, somethin’ special. Check back on within the next few days to find out what it is! Previous: Day 1 “Four Days Challenge” Investigation Previous: Day 2 & 3 “Four Days Challenge” Investigation Previous: Day 4 “Four Days Challenge” Investigation 6:40 PM 02.05.10 Day 5-8 The past few days haven’t been as foggy as last week, when I was only beginning to comprehend what the hell is going on. Why is this happening to me? I still continue to ask this question …without answers. “@PerfectFolds” is doing a splendid job of setting up a witch hunt, wouldn’t you say? I feel like I’ve wasted so much time thinking harder than I should; this is probably my biggest downfall. Thinking too much is a disease, honestly. All these wasted days trying to understand

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  • 03Feb

    Day 4: Heavy Rain “Four Days Challenge” Investigation

    Previous: Day 1 “Four Days Challenge” Investigation Previous: Day 2 & 3 “Four Days Challenge” Investigation 9:00 PM 02.01.10 Day 4 Hello again, journal. Pretty sure I’m still not qualified to be a detective. Before I present you with your daily dose of psychobabble, I should probably mention I was right. It was “Aaah For Love.” sent me the results of my picture a few days ago. I can’t even look at it. It sends shivers down my spine and up again. Mr. or Ms. “@PerfectFolds” has been unusually quiet as of late. These past four days have been nothing but head games. All of his incomprehensible ramblings bring me another miniscule step closer to him/her. To “think like a killer” isn’t all that hard, is it? I mean, all humanity has are puny limitations. Oh no, “don’t do this, don’t do that,” but what if we just didn’t

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