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	<title>GamingAngels &#187; Jack Black</title>
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		<title>Review: Brutal Legend</title>
		<link>http://www.gamingangels.com/2009/10/review-brutal-legend/</link>
		<comments>http://www.gamingangels.com/2009/10/review-brutal-legend/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 20:33:06 +0000</pubDate>
		<dc:creator>Rachel</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[brutal legend]]></category>
		<category><![CDATA[Double Fine Production]]></category>
		<category><![CDATA[Jack Black]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=21842</guid>
		<description><![CDATA[ESRB: M for Mature System: PS3, Xbox 360 Genre: Action-Adventure, RTS Number of Players: One to Four Developer: Electronic Arts Release Date: [...]]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/06/360-brutal-legend-box-art.jpg"><img class="alignleft size-medium wp-image-15686" src="http://cdn.gamingangels.com/wp-content/uploads/2009/06/360-brutal-legend-box-art-220x300.jpg" alt="360-brutal-legend-box-art" width="132" height="180" /></a>ESRB:</strong> M for Mature<br />
<strong>System:</strong> PS3, Xbox 360<br />
<strong>Genre:</strong> Action-Adventure, RTS<br />
<strong>Number of Players:</strong> One to Four<br />
<strong>Developer:</strong> Electronic Arts<br />
<strong>Release Date:</strong> Oct 13, 2009</p>
<h1 style="text-align: right">BUY</h1>
<p>I suppose that when you look so forward to something for so long, you’re bound to be disappointed with the final product. And while that’s no way to start a review for a game that I genuinely like, it is disappointing. Hear me out&#8230;</p>
<div id="attachment_21844" class="wp-caption alignleft" style="width: 310px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/10/brutal_legend_profilelarge.jpg"><img class="size-medium wp-image-21844 " src="http://cdn.gamingangels.com/wp-content/uploads/2009/10/brutal_legend_profilelarge-300x168.jpg" alt="Pain and Fear!" width="300" height="168" /></a><p class="wp-caption-text">Pain and Fear!</p></div>
<p>To give some perspective, I hold <a class="zem_slink" title="Tim Schafer" rel="wikipedia" href="http://en.wikipedia.org/wiki/Tim_Schafer">Tim Schafer</a>’s <a class="zem_slink" title="Psychonauts" rel="wikipedia" href="http://en.wikipedia.org/wiki/Psychonauts">Psychonauts</a> in the highest regard. It is gently resting on a pillow, covered in a glass case, atop a pedestal, guarded by 20 El Odios in my mind. To say that I consider it the greatest game possible would be an understatement, and would of course doom any sophomore effort from Tim’s <a class="zem_slink" title="Double Fine Productions" rel="homepage" href="http://www.doublefine.com/">Double Fine</a>. How do you beat the unbeatable? Having looked forward to this game with a child-like enthusiasm since it was announced, I was excited nonetheless. <a class="zem_slink" title="Joss Whedon" rel="imdb" href="http://www.imdb.com/name/nm0923736/">Joss Whedon</a> has struck gold more than once and I expected the same greatness from his gaming counterpart. Though failing to meet your own stellar standards that you’ve set could hardly be called disappointing. Overall, I’m torn.</p>
<p>Getting it out of the way early, let’s start with the things that are “wrong” with <a class="zem_slink" title="Brütal Legend" rel="homepage" href="http://www.brutallegend.com/">Brutal Legend</a>. Obviously this is a game about music, but more specifically it’s about metal music. Maybe the greatest thing about Psychonauts was that I had no opinion on psychic summer camps before I played it. When it came to bringing in the gamer, it was a neutral subject. Conversely, I have a very strong opinion about heavy metal, in that I absolutely cannot stand it. It’s one thing to grin and bear it through a 15-minute episode of Metalocalypse, but it’s entirely another to immerse yourself in a world that you need to understand before you can successfully navigate it. This probably would’ve still been a problem with any music genre chosen (could you imagine an entire game about folk music?), and I understand that metal and the culture that comes with it is rich and full of an interesting mythology. But I don’t have to like it.</p>
<p>Beyond its initial bother of being based on a subject I personally have no interest in, there are several things about the game that could’ve been thought through better. The opening video of <a class="zem_slink" title="Jack Black" rel="imdb" href="http://www.imdb.com/name/nm0085312/">Jack Black</a> entering the record store to find the Epic Metal record was interesting and refreshing. Hey, I think Jack Black is funny and I enjoy watching his movies. Only you’re stuck watching the movie <em>every time you turn the game on</em>. There was no need for that, guys. Watching it once is cool, but not being able to skip it (I haven’t found a way yet) is some new kind of torture.</p>
<div id="attachment_21843" class="wp-caption alignright" style="width: 310px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/10/New-Brutal-Legend-Images.jpg"><img class="size-medium wp-image-21843 " src="http://cdn.gamingangels.com/wp-content/uploads/2009/10/New-Brutal-Legend-Images-300x168.jpg" alt="This is what commanding dudes looks like. " width="300" height="168" /></a><p class="wp-caption-text">This is what commanding dudes looks like. </p></div>
<p>It’s been said in most other reviews, but I’m going to keep beating this dead horse when I say that I hate the <a class="zem_slink" title="Real-time strategy" rel="wikipedia" href="http://en.wikipedia.org/wiki/Real-time_strategy">RTS</a> aspects of the game. Very cool in theory (I’m sure more so for people who like RTS games, which again I do not), but the execution is like pulling teeth. Having to command your guys to kill the other guys should be way easier than it started. For one, the differences between Eddie’s troops and Lord Lion White’s troops are the colors of the headbands. I’m not even kidding; good guys are ranged between dark red and black, and the bad guys are kind of a fuchsia and pink color. Exact same character model for the good guys and the bad guys, where the deciding factor between “send to fight” or “kill” is a subtle color change. This part of the game was frustrating once, and luckily you get to keep doing it. Non-sarcastically lucky, is that it does improve the more you play. The enemies become more diverse as the game goes on, and it&#8217;s a lot easier than fighting your own dudes.</p>
<p>Now, beyond there being a limited number of them, do not think that I am ragging on the characters or the models. Scott Campbell, artist extraordinaire at Double Fine, is an amazing human being. I heard that he has as much knowledge and affection for the metal genre as I do, yet he still managed to create brilliant character designs. They fit in perfectly with their larger-than-life surroundings, which are also phenomenal. Even though I complained about the RTS turns the game takes, I really enjoyed playing solos to melt faces or summon my car because it was too far away and I’m too lazy to walk up the hill to get it. While that may sound unimportant, it seemed to me like the developers understood things about what gamers like and dislike, and tried to fix them.</p>
<p>Some of the voice talent used (and I’m not going to pretend I know who half of the musician cameos are) were manufactured to put a smile on your face. Did you ever think you’d play a videogame where comedian Brian Posehn tasks you with killing Ground Urchins (metal for porcupine)? Speaking of porcupines, animals play an essential and totally rad part in this story (they join your army!), and they&#8217;re a lot of fun.</p>
<div id="attachment_21846" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-21846 " src="http://cdn.gamingangels.com/wp-content/uploads/2009/10/psychocapture176bbc1-150x150.jpg" alt="Picture Unrelated." width="150" height="150" /><p class="wp-caption-text">Picture unrelated.</p></div>
<p>Looking back, it seems like there was more to complain about than to love, and I apologize if I gave you that impression. Maybe we’re more critical of games that are important, and that matter. Assigning a number score for this kind of gaming experience is difficult, because I believe that my loyalties are weighted more in one direction than they should be. It’s probably a sign of the times where people don’t just look up to athletes or movies stars, but to people who work hard and develop a product the player is drawn to, over and over. If a game doesn’t live up to its desired potential, those who are emotionally invested in its success take a hit. I may be taking things too seriously. Tim, if you’re out there… we love you.</p>
<p>Please understand that the game is wonderful &#8212; I can&#8217;t stress this enough. And while it&#8217;s initially kind of a pain and hard to love, like a sibling, if you invest the time you come out ahead. If you feel the way I do, where you absolutely hate metal music and real time strategy games, understand that it <em>works</em>. Eventually. Although this wasn’t exactly what I was expecting, I’m still on the Double Fine team and I’m looking forward to whatever they have next.</p>
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		<item>
		<title>Jack Black and Tim Schafer talk Brutal Legend</title>
		<link>http://www.gamingangels.com/2009/10/jack-black-and-tim-schafer-talk-brutal-legend/</link>
		<comments>http://www.gamingangels.com/2009/10/jack-black-and-tim-schafer-talk-brutal-legend/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 00:54:23 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[Angels on the Go]]></category>
		<category><![CDATA[brutal legend]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[Jack Black]]></category>
		<category><![CDATA[Key Club]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=20992</guid>
		<description><![CDATA[Tim Schafer and Jack Black rocked the Key Club last week to talk about Brutal Legend. The room full of journalists were [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/10/jacktim.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/10/jacktim-300x200.jpg" alt="Brutal Legend Press Event" title="Brutal Legend Press Event" class="aligncenter size-medium wp-image-20993" height="200" width="300" /></a></p>
<p>Tim Schafer and Jack Black rocked the Key Club last week to talk about Brutal Legend. The room full of journalists were probably not prepared for what was going to transpire. Both guys came to the event in a good mood and it was quickly apparent that this wouldn&#8217;t be the place for serious questions. Further proven by the journalist who asked about &#8220;cock push-ups&#8221;.  I at least got one semi-serious question in. </p>
<p><strong>The video uses explicit language so watch only if you are not easily offended!!</strong></p>
<p><object width="445" height="364"><param name="movie" value="http://www.youtube.com/v/qyClCAlX9_8&#038;hl=en&#038;fs=1&#038;color1=0x402061&#038;color2=0x9461ca&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qyClCAlX9_8&#038;hl=en&#038;fs=1&#038;color1=0x402061&#038;color2=0x9461ca&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="445" height="364"></embed></object></p>
<p>It&#8217;s now Rocktober and Brutal Legend will be out on October 13. </p>
<p>Here is a video of Tim and Jack talking about the &#8220;competition&#8221;:</p>
<div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="392" width="480"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=57526" /><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=57526" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="392" width="480"></embed></object>
<div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;">
<div><a style="color: rgb(255, 255, 255);" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color: rgb(255, 255, 255);" href="http://www.gametrailers.com/game/brutal-legend/5666" title="Brutal Legend">Brutal Legend</a> | <a style="color: rgb(255, 255, 255);" href="http://www.gametrailers.com/video/brutal-legend-brutal-legend/57526" title="Brutal Legend vs the Competition Doc">Brutal Legend vs the Competition Doc</a></div>
<div style="padding-top: 3px;"><a style="color: rgb(255, 255, 255);" href="http://xbox360.gametrailers.com/" title="XBox 360">XBox 360</a> | <a style="color: rgb(255, 255, 255);" href="http://ps3.gametrailers.com/" title="PS3">Playstation 3</a> | <a style="color: rgb(255, 255, 255);" href="http://wii.gametrailers.com/" title="Wii">Nintendo Wii</a></div>
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		<title>Part 2: Interview with Brutal Legend&#8217;s Tim Schafer</title>
		<link>http://www.gamingangels.com/2009/09/part-2-interview-with-brutal-legends-tim-schafer/</link>
		<comments>http://www.gamingangels.com/2009/09/part-2-interview-with-brutal-legends-tim-schafer/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 15:00:14 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[Angel Life]]></category>
		<category><![CDATA[brutal legend]]></category>
		<category><![CDATA[Heavy metal music]]></category>
		<category><![CDATA[Jack Black]]></category>
		<category><![CDATA[Psychonauts]]></category>
		<category><![CDATA[Rock music]]></category>
		<category><![CDATA[School of Rock]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=19079</guid>
		<description><![CDATA[Here is the second part of our interview with Brutal Legend&#8217;s Tim Schafer. Let&#8217;s jump right in! Q: Can you talk about [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_13926" class="wp-caption alignright" style="width: 310px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/05/brutallegend.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/05/brutallegend-300x122.jpg" alt="Brutal Legend" title="brutallegend" class="size-medium wp-image-13926" height="122" width="300" /></a><p class="wp-caption-text">Brutal Legend</p></div>
<p>Here is the second part of our interview with Brutal Legend&#8217;s Tim Schafer. Let&#8217;s jump right in! </p>
<p>Q: Can you talk about the development lessons you learned on Psychonauts and how that impacted the design and development of Brutal Legends?</p>
<p>A: Psychonauts was kindof developed like an adventure game way. Where we built alot of assets, alot of worlds, built a lot of environments and we built alot of characters.  Then on the last minute just pull it all together and make it work. OMG it didn&#8217;t work and we&#8217;re out of time, so we had to start over on some stuff. Really took a more character centered approach with Brutal Legend where we started with Eddie. We just built Eddie and said what is the central thing for Eddie to do? It&#8217;s for Eddie to walk around while playing heavy metal music and swinging his ax around. We just got that working. So we immediately had Eddie and his ax fighting some enemies. That basic visceral feeling of being in a heavy metal world doing ax combat. Then we had the car and you could drive your car over dudes and swing your ax around. That&#8217;s when we knew we had something cool. </p>
<p>Q: What was it like working with Jack Black and did you know from the start that you wanted him cast as Eddie Riggs or were there other possibilities? </p>
<p>A: We never thought that we would get Jack Black. I wanted to make a game Jack Black would like. I really thought his sensibility and taste in the school of rock of just like, on the one hand, there is alot of ridiculous stuff in his movies kindof making fun of him and rock itself and the excesses of it. But also obviously done with tons of love. They really love the stuff they are doing. They aren&#8217;t just kidding. The whole idea of the awesomeness and the ridiculousness of rock at the same time was something that Jack would tap into. While making this game I hoped that Jack Black plays it because I heard he was a gamer. We thought of him while making the character. We made him look a little bit like Jack, little bit maybe like Danzig too and made him expressive like Jack. When we heard that Jack had played Psychonauts and that he likes Psychonauts we&#8217;re like woah maybe we should try and get in touch with him and offer him this thing.  We got a meeting with him and I brought down the concept art and laid it out on the table and he said let&#8217;s do it. I knew we were making the right kindof game because Jack Black liked it. Working with him was great, he&#8217;s a crack up in the studio and a very nice guy.</p>
<p>Q: As a metal fan, what excited you the most about this project? </p>
<p>A:  Well alot of different things. I&#8217;ve always wanted to do a proper visualization of the fantasy described by heavy metal. I didn&#8217;t think the rock videos of the 80s really did it because they didn&#8217;t have the budget. I want to create one of these fantasy worlds that is being described in the songs and that you see on the album covers. I want to make a whole world done really elaborately and done really truthfully and let the player walk around in that and have adventures in that. I think we&#8217;ve pulled that off and I&#8217;m really happy about that. I&#8217;m also really excited about people maybe who don&#8217;t really like metal, it&#8217;s an action game, that has strategy, has a lot of humor, and has alot of entertainment value outside the music. The world of heavy metal makes a cool background to all your adventures. I think that by the end of the game, they&#8217;ll have been exposed to so much music that they&#8217;ll become heavy metals. </p>
<p>Q:  What is your favorite band outside of heavy metal and did any band outside of heavy metal have any influence?</p>
<p>A: I think it&#8217;s really about metal. I listen to all kinds of music. Heavy metal is the only one that has lore in their lyrics. There was pressure to include different genres in the game in the first pitching the game, but once we made the world it was this self contained world where heavy metal existed. </p>
<p><div id="attachment_19163" class="wp-caption alignleft" style="width: 310px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/09/the-separator-getin-bloody.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/09/the-separator-getin-bloody-300x168.jpg" alt="Brutal Legend" title="the-separator-getin-bloody" class="size-medium wp-image-19163" height="168" width="300" /></a><p class="wp-caption-text">Brutal Legend</p></div><br />
Q: Did Jack Black have any part in the development besides voice acting?</p>
<p>A: Unfortunately he only knew Cobol so he couldn&#8217;t help with the programming too much. Programming joke! *laughs* He mostly was involved in what the character is like and where the character is coming from. He improvised alot. He&#8217;ll definitely playing the game and I look forward to his feedback from that. </p>
<p>Q: Will Brutal Legend teach me how to solve a Rubiks Cube?</p>
<p>A: If you watch that video, you&#8217;ll learn how to solve a Rubiks Cube. Heavy Metal and Rubiks Cube go together. *laughs* I don&#8217;t even know where the idea for the Rubiks Cube came from. But there is one in my hand right now. It&#8217;s something I do on the phone. </p>
<p>Q: The most asked question on the community..any chance for a Psychonauts  remake for next-gen consoles or a sequel?</p>
<p>A: That would be awesome wouldn&#8217;t it? *laughs*  I think that would be awesome. I love that game and I would love to do something with it someday. But we aren&#8217;t working on that right now. But that would be awesome. If the fans keep talking about it maybe it will happen. </p>
<p>You heard him&#8230;keep talking about Psychonauts and maybe it will happen! Stay tuned Sunday for part 3 of our interview&#8230;yes it&#8217;s not done yet! More awesomeness to come!</p>
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		<title>EA and Double Fine announce soundtrack for Brutal Legend</title>
		<link>http://www.gamingangels.com/2009/08/ea-and-double-fine-announce-soundtrack-for-brutal-legend/</link>
		<comments>http://www.gamingangels.com/2009/08/ea-and-double-fine-announce-soundtrack-for-brutal-legend/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 17:39:40 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Jack Black]]></category>
		<category><![CDATA[Mötley Crüe]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Ozzy Osbourne]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=17840</guid>
		<description><![CDATA[Today&#8217;s news is about rocking out with your bad self I guess as EA and Double Fine continue the headbanging news with [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_15686" class="wp-caption aligncenter" style="width: 230px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/06/360-brutal-legend-box-art.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/06/360-brutal-legend-box-art-220x300.jpg" alt="Brutal Legend Box Art" title="360-brutal-legend-box-art" class="size-medium wp-image-15686" height="300" width="220" /></a><p class="wp-caption-text">Brutal Legend Box Art</p></div>
<p>Today&#8217;s news is about rocking out with your bad self I guess as EA and Double Fine continue the headbanging news with the announcement of the soundtrack for Brutal Legend.  There are over 100 tracks for this soundtrack with over 75 bands showcased.  </p>
<p>”This soundtrack took years to put together as we wanted to represent every genre of Metal, and also have the perfect music for every epic moment in the game,” said Tim Schafer, President of Double Fine Productions. “It’s designed to be loved by Metal fans, and for those who are not, it will either convert them or make their heads explode… or both.” </p>
<p>Brutal Legend is Tim Schafer&#8217;s title starring Jack Black as Eddie Riggs a roadie that is summoned to save humanity and become a Brutal Legend. </p>
<p> “It would be a grave disservice to merely use the term ‘Ultimate Heavy Metal Soundtrack’ here,” said Steve Schnur, Worldwide Executive of Music and Music Marketing for Electronics Arts. “Instead, what we’ve unleashed is without question the most mind-blasting, face-melting, skull-shattering alliance of Classic Metal, Thrash Metal, New Wave, British Metal, Black Metal, Power Metal, Doom Metal, Death Metal, Hair Metal, Goth Metal and Industrial Metal ever decreed by The Gods Of Metal. Its very existence will condemn your soul to eternal brütal damnation. Yes, it’s that good!”</p>
<p><embed src="http://blip.tv/play/guRsgZeqcgA" type="application/x-shockwave-flash" width="640" height="390" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p>Here is the complete list of songs that you can headbang to:<br />
ARTIST   	    	 SONG<br />
3 Inches of Blood 	  	Deadly Sinners<br />
3 Inches of Blood 	  	Destroy The Orcs<br />
Accept 	  	Fast As A Shark<br />
Angel Witch 	  	Angel Witch<br />
Anthrax 	  	Metal Thrashing Mad<br />
Anvil 	  	March of the Crabs<br />
Anvil 	  	Tag Team<br />
Apostasy 	  	Sulphur Injection<br />
Bishop of Hexen 	  	A Serpentine Grave<br />
Bishop of Hexen 	  	The Somber Grounds of Truth<br />
Black Sabbath 	  	Children of the Grave<br />
Black Sabbath 	  	Symptom of the Universe<br />
Black Sabbath 	  	Never Say Die<br />
Brocas Helm 	  	Cry of the Banshee<br />
Brocas Helm 	  	Drink the Blood of the Priest<br />
Budgie 	  	Breadfan<br />
Budgie 	  	Zoom Club<br />
Candlemass 	  	Witches<br />
Carcass 	  	No Love Lost<br />
Cloven Hoof 	  	Nightstalker<br />
Children of Bodom 	  	Angels Don’t Kill<br />
Coroner 	  	Skeleton on your Shoulder<br />
Cradle of Filth 	  	Her Ghost in the Fog<br />
Crimson Glory 	  	Queen of the Masquerade<br />
Dark Fortress 	  	Insomnia<br />
Dark Tranquility 	  	Cathode Ray Sunshine<br />
Deathstars 	  	Blitzkrieg<br />
Def Leppard 	  	Rock of Ages<br />
Dethklok 	  	Mermaider<br />
Diamond Head 	  	Am I Evil?<br />
Dimmu Borgir 	  	Progenies of the Great Apocalypse<br />
Dokken 	  	Mr. Scary<br />
Dragonforce 	  	Through the Fire and Flames<br />
Emperor 	  	Thus Spake The Nightspirit<br />
Enslaved 	  	Frost<br />
Enslaved 	  	Loke<br />
Firehouse 	  	Overnight Sensation<br />
Girlschool 	  	Bomber<br />
Iced Earth 	  	When the Night Falls<br />
Iced Earth 	  	Pure Evil<br />
In Flames 	  	Goliaths Disarm Their Davids<br />
Judas Priest 	  	Battle Hymn<br />
Judas Priest 	  	The Hellion/Electric Eye<br />
Judas Priest 	  	Leather Rebel<br />
Judas Priest 	  	One Shot At Glory<br />
Judas Priest 	  	Painkiller</p>
<p>Kabbage Boy</p>
<p>Girlfriend</p>
<p>KMFDM</p>
<p>Free Your Hate<br />
KMFDM 	  	Rip The System<br />
King Diamond 	  	Cremation<br />
King Diamond 	  	Welcome Home<br />
Kiss 	  	God of Thunder<br />
Lita Ford 	  	Betrayal<br />
Marilyn Manson 	  	Beautiful People<br />
Manowar 	  	Die For Metal<br />
Manowar 	  	The Dawn Of Battle<br />
Mastodon 	  	Crack the Skye<br />
Mastodon 	  	Oblivion Instrumental</p>
<p>Megadeth<br />
	  	High Speed Dirt</p>
<p>Megadeth<br />
	  	Tornado of Souls<br />
Metal Church 	  	Metal Church<br />
Michael Schenker Group 	  	Assault Attack<br />
Ministry 	  	Stigmata<br />
Ministry 	  	Thieves<br />
Mirrorthrone 	  	So Frail<br />
Motley Crue 	  	Dr. Feelgood<br />
Motley Crue 	  	Kickstart My Heart<br />
Motley Crue 	  	Live Wire<br />
Motorhead 	  	Back at the Funny Farm<br />
Motorhead 	  	In the Black<br />
Motorhead 	  	Marching Off to War<br />
Motorhead 	  	We Are the Road Crew<br />
Nitro 	  	Machine Gun Eddie<br />
Omen 	  	The Axeman<br />
Ostrogoth 	  	Queen of Desire<br />
Overkill 	  	World of Hurt<br />
Ozzy Osbourne 	  	Believer<br />
Ozzy Osbourne 	  	Mr. Crowley<br />
Ozzy Osbourne 	  	Diary of a Madman<br />
Prong 	  	Snap Your Fingers, Snap Your Neck<br />
Quiet Riot 	  	The Wild and the Young<br />
Racer X 	  	Technical Difficulties<br />
Racer X 	  	Y.R.O.<br />
Ratt 	  	Lay It Down<br />
Riot 	  	Road Racin<br />
Riot 	  	Narita<br />
Riot 	  	Swords and Tequila<br />
Rob Zombie 	  	Superbeast<br />
Rotting Christ 	  	Ad Notics<br />
Running Wild 	  	Riding the Storm<br />
Sanctuary 	  	Battle Angels<br />
Savatage 	  	Hall of the Mountain King<br />
Saxon 	  	Wheels of Steel<br />
Scorpions 	  	Blackout<br />
Scorpions 	  	Holiday<br />
Skeletonwitch 	  	Soul Thrashing Black Sorcery<br />
Skid Row 	  	Youth Gone Wild<br />
Slayer 	  	Metal Storm/Face The Slayer<br />
Slough Feg 	  	Warriors Dawn<br />
Static-X 	  	Love Dump<br />
Tenacious D 	  	Master Exploder<br />
Tenacious D 	  	The Metal<br />
Testament 	  	For The Glory Of<br />
Testament 	  	More Than Meets The Eye<br />
Tvangeste 	  	Birth of the Hero<br />
UFO 	  	Rock Bottom<br />
Whitesnake 	  	Still of the Night<br />
Wrath of Killenstein 	  	Ignisis Dance</p>
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		<title>Brutal Thoughts with Jack Black</title>
		<link>http://www.gamingangels.com/2009/07/brutal-thoughts-with-jack-black/</link>
		<comments>http://www.gamingangels.com/2009/07/brutal-thoughts-with-jack-black/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 02:39:07 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[brutal legend]]></category>
		<category><![CDATA[Jack Black]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=16390</guid>
		<description><![CDATA[Here is a new video from the Brutal Thoughts series with Jack Black. The video also contains another look at the gameplay. [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_13926" class="wp-caption aligncenter" style="width: 310px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/05/brutallegend.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/05/brutallegend-300x122.jpg" alt="Brutal Legend" title="brutallegend" width="300" height="122" class="size-medium wp-image-13926" /></a><p class="wp-caption-text">Brutal Legend</p></div>
<p>Here is a new video from the Brutal Thoughts series with Jack Black. The video also contains another look at the gameplay. Enjoy!</p>
<p><embed src="http://blip.tv/play/guRsgZCQDwA" type="application/x-shockwave-flash" width="1280" height="750" allowscriptaccess="always" allowfullscreen="true"></embed></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Brutal Legend Box Art</title>
		<link>http://www.gamingangels.com/2009/06/brutal-legend-box-art/</link>
		<comments>http://www.gamingangels.com/2009/06/brutal-legend-box-art/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 00:08:18 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[brutal legend]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Jack Black]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=15684</guid>
		<description><![CDATA[EA sent us the Box Art for upcoming Tim Schafer&#8217;s game, Brutal Legend. The game is aimed for an October release. Watch [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_15686" class="wp-caption aligncenter" style="width: 230px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/06/360-brutal-legend-box-art.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/06/360-brutal-legend-box-art-220x300.jpg" alt="Brutal Legend Box Art" title="360-brutal-legend-box-art" width="220" height="300" class="size-medium wp-image-15686" /></a><p class="wp-caption-text">Brutal Legend Box Art</p></div>
<p>EA sent us the Box Art for upcoming Tim Schafer&#8217;s game, Brutal Legend. The game is aimed for an October release.  Watch Twitter <a href="http://twitter.com/brutallegend">Brutal Legend</a> for the latest information on the title. </p>
<p>The latest Twitter says,<br />
&#8220;Brutal Thoughts #<a href="http://search.twitter.com/search?q=%233" rel="nofollow" target="_blank" title="Search Twitter for &quot;3&quot;">3</a> with @<a href="http://twitter.com/steveagee" rel="nofollow" target="_blank" title="View steveagee's Twitter Profile">steveagee</a> in a lead role impact on Thursday at noon PST&#8230;keep your iballz peeled&#8221;</p>
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		<slash:comments>2</slash:comments>
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		<title>Brutal Legend E3 Chat June 2</title>
		<link>http://www.gamingangels.com/2009/05/brutal-legend-e3-chat-june-2/</link>
		<comments>http://www.gamingangels.com/2009/05/brutal-legend-e3-chat-june-2/#comments</comments>
		<pubDate>Wed, 27 May 2009 00:40:41 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[brutal legend]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[Jack Black]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=14154</guid>
		<description><![CDATA[Brutal Legend will definitely be at E3 this year and Double Fine&#8217;s own Tim Schafer wants to hear from you during E3. [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_14155" class="wp-caption aligncenter" style="width: 560px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/05/brutallegende3.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/05/brutallegende3.jpg" alt="Brutal Legend E3 coverage" title="brutallegende3" width="550" height="199" class="size-full wp-image-14155" /></a><p class="wp-caption-text">Brutal Legend E3 coverage</p></div>
<p>Brutal Legend will definitely be at E3 this year and Double Fine&#8217;s own Tim Schafer wants to hear from you during E3.  The website <a href="http://e3.brutallegend.com">http://e3.brutallegend.com</a>  will have a new trailer, new &#8220;Brutal Thoughts with Jack Black&#8221; and one person will win a guitar. </p>
<p>Tim Schafer will be chatting on Twitter at 6pm PST on Tuesday, June 2nd. Send your questions to @<a href="http://twitter.com/BrutalLegend" rel="nofollow" target="_blank" title="View BrutalLegend's Twitter Profile">BrutalLegend</a> using the Twitter hashtag #<a href="http://search.twitter.com/search?q=%23E3BL" rel="nofollow" target="_blank" title="Search Twitter for &quot;E3BL&quot;">E3BL</a>.  Simple enough to remember. From 7-8pm Tim Schafer will be answering your questions from Twitter. </p>
<p>To enter to win the exclusive Brutal Legend/Tenacious D guitar, sign up at <a href="http://e3.brutallegend.com">http://e3.brutallegend.com</a></p>
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