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	<title>GamingAngels &#187; Killzone 2</title>
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	<link>http://www.gamingangels.com</link>
	<description>Gaming Community for female gamer or girl gamer</description>
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		<title>Killzone 2 Napalm and Cordite DLC announced</title>
		<link>http://www.gamingangels.com/2009/07/killzone-2-napalm-and-cordite-dlc-announced/</link>
		<comments>http://www.gamingangels.com/2009/07/killzone-2-napalm-and-cordite-dlc-announced/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 21:14:46 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Killzone 2]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=16437</guid>
		<description><![CDATA[Guerilla Games have announced a new DLC pack called Napalm &#38; Cordite. The DLC also includes a patch for new features and [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_16438" class="wp-caption aligncenter" style="width: 310px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/07/killzone2.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/07/killzone2-300x168.jpg" alt="Killzone 2 DLC" title="killzone2" class="size-medium wp-image-16438" height="168" width="300" /></a><p class="wp-caption-text">Killzone 2 DLC</p></div>
<p>Guerilla Games have announced a new DLC pack called Napalm &amp; Cordite. The DLC also includes a patch for new features and fixes. Here is the official lists of fixes from Playstation Blog:</p>
<p>    * Feature &#8211; Code support for DLC pack III “Napalm &amp; Cordite”. The update will enable players to create games with the newest maps “Suljeva Cliffside” and “Arctower Landing”<br />
    * Feature &#8211; Code support for DLC to allow the additions of the Flamethrower and the Boltgun to multiplayer.<br />
    * Trophies – New trophies added for DLC pack III “Napalm and Cordite”.<br />
    * Feature &#8211; Detailed information screen when browsing games. Items displayed include: Friendly Fire, Faction Balancing, Custom Weapons and Custom Badges as well as the region, game size, selected maps and allowed Missions and Badges.<br />
    * Feature &#8211; Higher values for Bodycount mode. Players can now create games with 5, 10, 15, 20, 25, 50, 100 and 200 points to increase the time of the mode for 32 player games.<br />
    * Feature &#8211; Moderators can now create double-points events.<br />
    * Fix for persistent squads now working correctly when users using separate Japanese accounts join Friends.<br />
    * New loading screens.<br />
    * Moderation – Additional powers and functionality for online moderators.<br />
    * Fix for Clan Leader leaving his clan before an active Tournament of Clan Challenge.<br />
    * Fix for score replication on different clients.<br />
    * Fix for a Clan Challenge results displaying a won/lost games as a ‘Draw’.<br />
    * Fix for incorrect Tournament timings being displayed for (semi)-final.<br />
    * Fix for an empty message pop-up being displayed.<br />
    * ‘High Precision Mode’ now defaulting when requested.<br />
    * Fix for stuttering audio on the Asian version.<br />
    * Fix for network error displayed when trying to log in with another users account.<br />
    * Fix to reduce network traffic and improve performance.<br />
    * Fix for occasionally being displayed an empty background when ‘Join Friend’ via Communications tab.<br />
    * Exploit – Pyrrhus Rise map boundary fix.<br />
    * Exploit – Radec Academy collision fix to prevent players being revived inside a pillar and using it to their advantage.<br />
    * Cosmetic fix for Medic Gun visual effects.<br />
    * Cosmetic fix for Search &amp; Retrieve object being cloaked by the Scout.<br />
    * Cosmetic fix for Scouts body remaining cloaked after being mortally wounded (i.e. headshot).<br />
    * Gameplay – Damage from Sentry bots tweaked back on request of the community.<br />
    * Collection of minor code fixes.</p>
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		<item>
		<title>Killzone 2 patch next week. Fixes a lot</title>
		<link>http://www.gamingangels.com/2009/04/killzone-2-patch-next-week-fixes-a-lot/</link>
		<comments>http://www.gamingangels.com/2009/04/killzone-2-patch-next-week-fixes-a-lot/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 21:06:27 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Killzone 2]]></category>

		<guid isPermaLink="false">//dev.gamingangels.com/?p=10610</guid>
		<description><![CDATA[All of you Killzone 2 players that may have been getting frustrated due to bugs, know that some of your frustration may [...]]]></description>
			<content:encoded><![CDATA[<p>All of you Killzone 2 players that may have been getting frustrated due to bugs, know that some of your frustration may be solved next week. A Killzone 2 patch is planned to be released and fixes quite a list of problems.</p>
<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/04/558.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/04/558-300x168.jpg" alt="Killzone 2" title="Killzone 2" class="alignnone size-medium wp-image-631" height="168" width="300" /></a></p>
<p>[source via Playstation.com boards]</p>
<p>The patch is 57MB large and a full list of fixes and feature updates are below:</p>
<p>AI &#8211; Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns.</p>
<p>AI &#8211; Do not claim waypoints for the previous character when it&#8217;s dead.</p>
<p>AI &#8211; Fixes bots getting stuck trying to arm/disarm S&amp;D object when mission is already over.</p>
<p>Campaign &#8211; Fix for potential progression bug in Salamun Bridge.</p>
<p>Clan &#8211; User name, not users clan displayed in rankings</p>
<p>Clan &#8211; Winning 10 Clan Challenges causes the user to become stuck on the medal awards screen.</p>
<p>Controls &#8211; Lean &amp; Peak &#8211; Zoom hold on and out of ammo it switches between regular/scope view rapidly.</p>
<p>Cosmetic &#8211; Blue screen tint which indicates scout cloak is occasionally enabled and will remain indefinitely.</p>
<p>Cosmetic &#8211; White squares on the grenade counter merge together when displayed in 1080p</p>
<p>Create Game &#8211; &#8220;Badge Combination&#8221; option does not work properly</p>
<p>Create Game &#8211; Online &#8211; &#8220;clan only&#8221; presets apply even after a player leaves a clan</p>
<p>DLC &#8211; DLC pack 1 &#8211; &#8216;Steel &amp; Titanium&#8217; support DLC &#8211; New Loading screens advertising the first DLC pack.</p>
<p>Exploit &#8211; Helghan Industries &#8211; Player getting out of map fix.</p>
<p>Exploit &#8211; Radec Academy &#8211; User is able to gain access to the roof when revived in a specific location.</p>
<p>Exploit &#8211; Reviving player stuck in wall collision can result in him spawning outside level</p>
<p>Exploit &#8211; Salamun Market &#8211; One sided wall allows people to be seen and shot from outside where they cant see or fire out</p>
<p>Exploit &#8211; Tharsis Depot &#8211; Player can get out of the &#8220;normal&#8221; play area and can get into some sniper/camp spots</p>
<p>Feature &#8211; Invite player from friendslist Feature &#8211; Join Clan Member list added.</p>
<p>Feature &#8211; Join Game &#8211; 17-24 players filter.</p>
<p>Feature &#8211; MP &#8211; Moving while seeing scores after pressing SELECT</p>
<p>Feature &#8211; The radar/map now has a larger radius</p>
<p>Feature &#8211; Three additional &#8216;Harcore&#8217; Ranks added to the top limits.</p>
<p>Front-end &#8211; Add support to display more than 8 maps when creating a game /challenge/tournament</p>
<p>Front-end &#8211; Sorting ascending and decending ranks working better in &#8216;Rankings&#8217;</p>
<p>Front-end &#8211; When in a squad, the Valor Trophy is visible in the Squad Tab, however the users rank is not being displayed on top of it.</p>
<p>Mods &#8211; Official tournament to be displayed first followed by custom created tournaments</p>
<p>Mods &#8211; Additional functionality made avalable to the in-game moderators.</p>
<p>Network &#8211; Server side fix for full games being displayed incorrectly.</p>
<p>Network &#8211; User is unable to use the &#8216;Join Clan Member&#8217; tab due to Network Error Code 20002.</p>
<p>Online &#8211; File-synching with the Japanese release of Killzone 2 on the 23rd of April.</p>
<p>Sound &#8211; Turret placing sound continues when killed.</p>
<p>Stability &#8211; Crash when synching gamestate after a full mapcycle</p>
<p>Stability &#8211; Hang on a screen with a blank message window just before a message appears.</p>
<p>Stability &#8211; Reducing the load on the server related to syncing the buddylist</p>
<p>Stats &#8211; If a clan wins 24 Clan Challenges and goes to the result screen, the medal acquisition screen, which normally displays when you win 25 games, will display.</p>
<p>Stats &#8211; Number of air-support grenades used by tacticians does not add to the stats of joined user correctly.</p>
<p>Stats &#8211; Number of spawn-grenades used by tacticians does not add to the stats of joined user correctly.</p>
<p>Stats &#8211; User sometimes does not receive 1000 valor award when winning 10 Clan Challenges.</p>
<p>Text &#8211; % character not displayed correctly on the creating game dialogue box after selecting to create game.</p>
<p>Text &#8211; If a client receives an invite from a clan which has a &#8216;$&#8217; character in the clan name, the recipient will get kicked</p>
<p>Text &#8211; Minor Italian localization fix.</p>
<p>Text &#8211; Minor Japanese localization fix.</p>
<p>Tournament &#8211; Game decides winner if one of the two teams doesn&#8217;t spawn in<br />
Trophies &#8211; Fix for Wargod trophy unlocking pre-maturely</p>
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		<item>
		<title>Killzone 2 demo</title>
		<link>http://www.gamingangels.com/2009/02/killzone-2-demo/</link>
		<comments>http://www.gamingangels.com/2009/02/killzone-2-demo/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 06:00:00 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Killzone 2]]></category>
		<category><![CDATA[Playstation 3]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[The Killzone 2 demo came out this week for people that pre-ordered the game or for anyone that won a code online. [...]]]></description>
			<content:encoded><![CDATA[<p>The Killzone 2 demo came out this week for people that pre-ordered the game or for anyone that won a code online. Unfortunately we didn&#8217;t have any codes to giveaway, so I hit up a friend Bernie who had obtained a code. </p>
<p><object width="425" height="355"><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=44238"></param><param name="wmode" value="transparent"></param><embed src="http://www.gametrailers.com/remote_wrap.php?mid=44238" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<p>After having the code for two days, I was able to set aside some time to play. The download took forever when it finished I jumped in right away. First mistake I made was to make the controls too sensitive. I&#8217;m not the best shooter player at when the camera is too sensitive, my aim is all over the place. </p>
<p><img src="http://www.gamingangels.com/uploads/photos/558.jpg"></p>
<p>The demo starts out as one campaign and one difficulty. You end up having a rough landing with your squad then run out to take out the Helghast threat. The graphics in-game are great. The menu system does this weird glitchy thing that made me nauseous. But then again, I do have food poisoning, so maybe that doesn&#8217;t help.</p>
<p><img src="http://www.gamingangels.com/uploads/photos/559.jpg"></p>
<p>Along the way, the game gives you a prompt with how to shoot, how to take cover and how to throw bombs.  While the AI does seem to have a certain level of intelligence, every once in awhile you will have to save them. Healing is pretty easy, just make sure you aren&#8217;t surrounded by the enemy because it does take a few seconds. </p>
<p>I found that if you focused your aim, you had a better chance of taking people out. Just shooting with the open aim did not seem to do as well. Overall the demo is really fun. I recommend you download it and try it out. Killzone2 will be out February 27 for the Playstation 3. Based on the demo, I can&#8217;t wait to try out the full game. </p>
<p>Here is a sampling of the trophies available:<br />
# War Hero<br />
Collect all Killzone 2 Trophies (Platinum)<br />
# Corinth Ribbon<br />
Complete Corinth River on any difficulty level (Bronze)<br />
# Blood Ribbon<br />
Complete Blood Meridian on any difficulty level (Bronze)<br />
# Visari Ribbon<br />
Complete Visari Square on any difficulty level (Bronze)<br />
# Salamun Ribbon<br />
Complete Salamun District on any difficulty level (Bronze)<br />
# Bridge Ribbon<br />
Complete Salamun Bridge on any difficulty level (Bronze)<br />
# Pallbearer<br />
Kill 500 Helghast Soldiers(Bronze)<br />
# Babysitter<br />
Revive your buddies a total of 25 times (Bronze)<br />
# Giantslayer<br />
Kill the Blood Meridian heavy in under 1 minute (Bronze)<br />
# Safari Hunter<br />
Kill one of each enemy infantry type with a melee attack (Bronze)<br />
# Killing Spree<br />
Kill five Helghast in 15 seconds whilst on foot and maintaining at least 85% health (Bronze)</p>
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