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	<title>GamingAngels &#187; NinjaBee</title>
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	<link>http://www.gamingangels.com</link>
	<description>Gaming Community for female gamer or girl gamer</description>
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		<title>Pirates, Zombies and Candy — OH MY!</title>
		<link>http://www.gamingangels.com/2012/01/pirates-zombies-and-candy-%e2%80%94-oh-my/</link>
		<comments>http://www.gamingangels.com/2012/01/pirates-zombies-and-candy-%e2%80%94-oh-my/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 18:00:10 +0000</pubDate>
		<dc:creator>Natasha Schuyler</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A World of Keflings]]></category>
		<category><![CDATA[Candy]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[Pirates]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=50891</guid>
		<description><![CDATA[Imagine A World of Keflings filled with gingerbread and candy. How about living the pirate life, or in a gruesome graveyard world [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2012/01/Candy_Theme.jpg"><img class="aligncenter size-medium wp-image-50892" title="Candy_Theme" src="http://cdn.gamingangels.com/wp-content/uploads/2012/01/Candy_Theme-300x200.jpg" alt="" width="399" height="266" /></a></p>
<p>Imagine <em>A World of Keflings </em>filled with gingerbread and candy. How about living the pirate life, or in a gruesome graveyard world overflowing with skeletons and zombies.</p>
<p>NinjaBee, an independent game developer, is letting gamers decide which theme will be the next downloadable content. Players can vote for either the graveyard, candy or pirate theme between today and midnight PST, Friday, Jan. 20.</p>
<p>The official Microsoft Studios’ Xbox Live Arcade blog, PlayXBLA.com, is working with NinjaBee and hosting the vote. The new theme will give players new characters, buildings and storylines to experience, expanding the play value of the game.</p>
<p>Brent Fox, the art director and co-owner of NinjaBee said, each time a player votes NinjaBee enters them into a drawing to be made into a Kefling character that will turn up in the game.</p>
<p>“I mean, who doesn’t want to be turned into a tiny, chipper peon forced to eternally work for free,” said Fox.</p>
<p>Other gamers will win Keflings t-shirts, plushies and NinjaBee game codes. NinjaBee will announce the winning theme on Monday, Jan. 23.</p>
<p>So, let&#8217;s hope candy wins, because evil wizards and unicorn kings are awesome. Oh, did I mention candy?</p>
<p>&nbsp;</p>
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		<item>
		<title>Aliens are coming to the World of Keflings</title>
		<link>http://www.gamingangels.com/2011/10/aliens-are-coming-to-the-world-of-keflings/</link>
		<comments>http://www.gamingangels.com/2011/10/aliens-are-coming-to-the-world-of-keflings/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 19:00:36 +0000</pubDate>
		<dc:creator>Tiffany Nevin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A World of Keflings]]></category>
		<category><![CDATA[add-ons]]></category>
		<category><![CDATA[Aliens]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[It Came From Outer Space]]></category>
		<category><![CDATA[Keflings]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=49341</guid>
		<description><![CDATA[Visitors from Outer Space are on the way. Well, if you&#8217;re a resident of A World of Keflings, anyway. The Xbox LIVE [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2011/10/KeflingsAliens.jpg"><img class="aligncenter size-large wp-image-49342" title="KeflingsAliens" src="http://cdn.gamingangels.com/wp-content/uploads/2011/10/KeflingsAliens-720x401.jpg" alt="" width="720" height="401" /></a>Visitors from Outer Space are on the way. Well, if you&#8217;re a resident of<em> A World of Keflings</em>, anyway.</p>
<p>The Xbox LIVE Arcade title&#8217;s first DLC, &#8220;It Came From Outer Space,&#8221; adds a &#8220;full cast of Kefling-sized alien characters&#8221; as well as a new kingdom where you can build a whole alien city!</p>
<p>&#8220;Aliens have crash-landed in the Kefling world and you and the Keflings need to use your mad building skills to get them home,&#8221; said Mike Nielsen, lead designer on the DLC. &#8220;You&#8217;ll be building giant robots, crazy alien structures, and even robotic Keflings all in the name of repairing their mother ship. There&#8217;s plenty of new stuff to explore &#8211; a new kingdom, new characters, new resources, new buildings&#8230; It&#8217;s pretty substantial.&#8221;</p>
<p>We currently know nothing about release timing or pricing.</p>
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		<title>&#8220;A World of Keflings&#8221; kicks off Microsoft&#8217;s Games for the Holidays</title>
		<link>http://www.gamingangels.com/2010/12/a-world-of-keflings-kicks-off-microsofts-games-for-the-holidays/</link>
		<comments>http://www.gamingangels.com/2010/12/a-world-of-keflings-kicks-off-microsofts-games-for-the-holidays/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 20:09:44 +0000</pubDate>
		<dc:creator>Tiffany Nevin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A World of Keflings]]></category>
		<category><![CDATA[ilomilo]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[Raskulls]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=40219</guid>
		<description><![CDATA[Every holiday is leading to a promotion on Xbox LIVE Arcade these days. Since it&#8217;s almost time for winter holidays, it&#8217;s definitely [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2010/12/GFTH-500x200-All-1.jpg"><img class="aligncenter size-full wp-image-40220" title="GFTH-500x200-All-1" src="http://cdn.gamingangels.com/wp-content/uploads/2010/12/GFTH-500x200-All-1.jpg" alt="" width="500" height="200" /></a>Every holiday is leading to a promotion on Xbox LIVE Arcade these days. Since it&#8217;s almost time for winter holidays, it&#8217;s definitely time for another string of special releases!</p>
<p>This season, NinjaBee&#8217;s<em> A World of Keflings </em>kicks of the downloadtacular on December 22 for 800 MSP. The next week, we can get <em>Raskulls</em>, followed by <em>ilomilo</em>.</p>
<p>This time, it&#8217;s not as simple as a minor rebate for buying all three &#8211; the titles are interconnected. Earn achievements in one, get content in another, for instance. Characters cross over, as do their clothes in some instances. It&#8217;s generally pretty neat, and it&#8217;s something that I haven&#8217;t seen before.</p>
<p>Buying <em>A World of Keflings</em> also gets you early access to the other two games, for sale within the game itself. (But hey, if you want to wait and check out something else first, the same option  is available in each game.)</p>
<p>&#8220;Something         all three         &#8216;Games for the Holidays&#8217; titles have in common is a strong         local-multiplayer         experience,&#8221; said Steve Taylor, <em>Keflings</em> creator         and         President of NinjaBee. &#8220;<em>A World of Keflings</em>, for         one, has this amazing dynamic split-screen system for local         multiplayer. The         second player can join and leave on the fly at any time.&#8221;</p>
<p>These seem perfectly suited to the family gatherings coming up for that reason alone.</p>
]]></content:encoded>
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		<title>TMG Interviews Brent Fox of NinjaBee</title>
		<link>http://www.gamingangels.com/2010/05/tmg-interviews-brent-fox-of-ninjabee/</link>
		<comments>http://www.gamingangels.com/2010/05/tmg-interviews-brent-fox-of-ninjabee/#comments</comments>
		<pubDate>Wed, 19 May 2010 13:00:40 +0000</pubDate>
		<dc:creator>mrsleftybrown</dc:creator>
				<category><![CDATA[GA Presents]]></category>
		<category><![CDATA[A Kingdom for Keflings]]></category>
		<category><![CDATA[ancients of ooga]]></category>
		<category><![CDATA[Brent Fox]]></category>
		<category><![CDATA[Cloning Clyde]]></category>
		<category><![CDATA[Female Gamer]]></category>
		<category><![CDATA[gamingangels]]></category>
		<category><![CDATA[girl gamer]]></category>
		<category><![CDATA[NinjaBee]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=32797</guid>
		<description><![CDATA[Last week, Erik the Editor-in-Chief at The Married Gamers sat down with Brent Fox, the Art Director and co-founder of NinjaBee.  They [...]]]></description>
			<content:encoded><![CDATA[<p><em>Last week, Erik the Editor-in-Chief at The Married Gamers sat down with Brent Fox, the Art Director and co-founder of NinjaBee.  They discussed the history of the company, their games, and what they’re working on.  TMG has been nice enough to share their interview with us.</em></p>
<p><a href="http://www.themarriedgamers.net/wp/wp-content/uploads/2010/05/Brent02.jpg"><img class="alignleft" title="Brent02" src="http://www.themarriedgamers.net/wp/wp-content/uploads/2010/05/Brent02.jpg" alt="" width="241" height="362" /></a></p>
<p><strong>ERIK: I appreciate your time for doing this. I’ve just got some questions for you that I put together from the staff at The Married Gamers and we’ll go from there.</strong></p>
<p>Brent: All right!</p>
<p><strong>E: When you helped create NinjaBee, what was your vision statement for the company?</strong></p>
<p>B: That’s a good question. I guess our main goal as a group that started in the beginning had worked previously at a video game company that was fairly successful and things were going well for a long time and then things went not so well and our main goal was to be able to basically make our own mistakes. In other words, if something went wrong, we didn’t want it to be because somebody else made a bad decision, but that we made the decisions [to] go the directions we wanted to go and have that independent ability to do the kind of games we wanted to make. So it was mostly about trying it out on our own and hopefully be more successful, but at least if we failed, we failed because of our decisions and choices and not somebody else’s.</p>
<p><strong>E: And has it changed since the company’s beginning?</strong></p>
<p>B: Not completely, but I think we’re in a very different place. Back when we first started it was survival mode and anything to earn some money, and you know, get some games out and stuff like that. And now we’re at least in a place where we feel like we have some options. And more choices we can make. And I think we are definitely in the mode where we want to do our own thing. But our old thing turned out to also be good for business.</p>
<p>In other words, we get to do strange, different, a little bit cutting edge or different games than the mainstream retail market. But never get multi-million dollar budgets because they’re a little unproven and we like to push that.</p>
<p>First of all it’s interesting to us. And second of all we’re trying to compete. If we tried to make a Halo knock-off we’re never going to compete with that. <em>[laughs] </em>But if we do something completely different then of course we can compete because there’s nothing to compare us to.</p>
<p><strong>E: I’ve noticed that the games you guys have created have been extremely unique and a lot of fun to play. How did you come up the name NinjaBee?</strong></p>
<p>B: We actually, the group of us sat around in the basement office, and threw out a bunch of ideas. We had some criteria that we came up with beforehand that we wanted to use. For example, we had to be able to buy the domain name. It had to be short, memorable, people wouldn’t have any confusion on how to spell it. It’d be really useful if it had a nice image to go with it so when you’d see it it reminds you.</p>
<p>We actually came to the point where we liked the idea of combining two words together. And so we made a list of a whole bunch of words in column A, words in column B, and one of our programmers came up with a little program that we entered all of those words into and it’d make all of these combinations and check the web domain availability and spit out words that were actually available. So we talked it over and voted and sat around for a while until we all settled in of NinjaBee.</p>
<p><strong>E: With you being a smaller company how do you compete with the bigger companies out there?</strong></p>
<p>B: It’s a lot of what I was saying earlier. If we compete head-to-head, if we made the exact kind of game, they just have more money. And they can polish and shine, and do fancy stuff. So, the way we compete is by being innovative and different, and trying things that they definitely wouldn’t try. In fact, some of our testing points in the things we do is we come up with a new idea, talk about it and everybody is not sure it’s going to be a great game? We describe it and they’re like, “Hmmm…I’m not sure if I get it.” That’s, in a way, good for us.</p>
<p>If they say, “Cool, that’s going to be awesome.” They’ve probably heard of something similar. And we’re [trying to go] down a path that’s going to lead us to something different. So, we definitely try to do something different, at least that won’t be done by the big guys. Not crazy different, it’s just got to be something the big guys won’t touch because it’s too risky, or whatever different.</p>
<p><strong>E: Andrew, when we were touring, mentioned that you just released the first trailer for </strong><strong><em><span style="text-decoration: underline;">Ancients of Ooga</span></em>?</strong><strong> Can you tell me, what type of a game is that?</strong></p>
<p>B: Anybody who’s familiar with our previous game <em>Cloning Clyde, </em>we’re calling it a spiritual successor to that. Meaning it’s very similar in a lot of aspects. However it’s not a direct sequel to that. Different characters, different setting, different set of features. Stuff like that, but it’s got the same feel to it. What that is, it’s a side-scrolling type of game. Basically you’ve got to figure out how to get your character to do the things you need to do, with certain puzzle elements to it.</p>
<p><strong>E: Okay, so that partially answers the next question that a few fans wanted to know. Is there going to be a Cloning Clyde sequel?</strong></p>
<p>B: Maybe there’ll be a direct sequel in the future, but for right now, we’re doing this one (<em>Ancients of Ooga</em>), again it’s not really a sequel, but it’s as close to a sequel you could get. Yet, it’s different, more advanced, and it’s definitely shinier and prettier.</p>
<p><strong>E: So would you say that fans of Cloning Clyde would feel comfortable jumping into this game and are likely to enjoy it?</strong></p>
<p>B: Definitely. If you liked <em>Cloning Clyde</em> this is your game. That’s for sure.</p>
<p><strong><a href="http://www.themarriedgamers.net/wp/wp-content/uploads/2010/05/Ooga_10.png"><img title="Ooga_10" src="http://www.themarriedgamers.net/wp/wp-content/uploads/2010/05/Ooga_10.png" alt="" width="717" height="403" /></a><br />
</strong></p>
<p><strong>E: What about a sequel to Outpost Kaloki?</strong></p>
<p>B: That’s a good question and we’ve certainly talked about it. So the games we have, that we’re working on right now, that we’ve announced, in addition to Ancients of Ooga, we’re also working and actually really far along in the process of is a game called <em>A World of Keflings</em>. That we think of as more than just a sequel to A Kingdom for Keflings.</p>
<p>Therefore we are doing two of them right now. A <em>Kingdom for Keflings</em> was by far and away our most popular title. So, in looking at it and deciding which one to do a sequel for it was logical to build on that since it was already a more popular game. We’ve certainly talked about doing sequels and things like that for <em>Outpost Kaloki</em>, but right now we’re definitely not in the process of doing that, and it’s certainly a possibility, but it’s also very interesting to us to come up with new stuff. And so, it’s sort of that battle between coming up with something totally different or build on it.</p>
<p>For a period of time, we did work on a similar game for Namco. It was going to be a retail title called Spacestation Tycoon, and we did a lot of work on that, worked on it for a long time, and it was looking really great, but it never got released.</p>
<p><em><strong><span style="font-style: normal;">E: So, Ancients of Ooga is expected to be released first</span>?</strong></em></p>
<p><strong><span style="font-weight: normal;">B: Yes. I can’t say definitely, because we have to go through all of the approval processes, and the timing of all of that, and then, even after that, Microsoft will let us know when it can be released based on the schedule of other games and scheduling, things like that.With that, I can say we’re really close on Ancients of Ooga, but we’re still not close enough that we have a date yet.</span><br />
</strong></p>
<p><strong>E: I see that you have released avatar clothing themed around A World of Keflings. Is that game still expected to be released this year?</strong></p>
<p>B: Yes. Our definite goal was this year for sure. I would be surprised if it didn’t.</p>
<p><strong>E: Now you already have some games for the WiiWare, iPhone with the Outpost Kaloki episodic games, and some of your recent titles have been released on PC, as well. Has NinjaBee thought of moving towards expanding their platforms, like the iPad, or producing retail disc games, in the future?</strong></p>
<p>B: We have thought everything, for sure. In fact, that’s the reason why we’ve got WiiWare games and iPhone games. So far, our experience has been that Live Arcade is far and away our money maker. That’s where more games are sold.</p>
<p>Our iPhone games did okay. Our WiiWare games were a big money maker for us. And, so we want to be in many places, but sometimes for financial reason, we can’t keep losing money or spending lots of time and not earning much money, things like that.</p>
<p><strong>E: Now, I’m not sure if there is a way to measure this, but, in your opinion, did the adding the avatar support into A Kingdom for Keflings help with the sales?</strong></p>
<p>B: That’s a hard thing to quantify for sure. I’m fairly confident that it had a huge, huge impact. What that did was provide lots of promotion and visibility for our game. We’re on a list of Avatar games and there’s a smaller list of those games. What did most for us, I think, was that it got people to look at the game. Now, if the game stunk I don’t think people would have bought it, even with the avatar support. So, I kind of hope that the people buying the game with a high conversion rate is because it turned out to be a good game that happens to have avatars in it.</p>
<p><strong>E: Now, I saw the list of developers for E3 this year. Are you not going this year?</strong></p>
<p>B: We don’t have a booth at E3, but we’ll be there. At this point, I don’t think we’ll be showing any games, but that could change between now and then. But because we don’t have a lot of games that are at the point where we’re showing them, it’s not really smart to get a booth and show old games. If some of our games are shown, it’d be Microsoft deciding to show something there. But at this point I don’t think we have anything scheduled.</p>
<p><strong>E: Cool, maybe I’ll see you there. And finally, the last question that I’ve got for you…</strong></p>
<p><strong>… do you have any exclusive bits of information that our readers at TMG might be interested in?</strong></p>
<p>B: Hmmm. [Long pause]</p>
<p>I didn’t have anything planned to say, so I’ll have to think for a second.</p>
<p>We are working on a ANOTHER game, that is not one of those two mentioned. (Ooga and Keflings)</p>
<p>And, it’s not a Live Arcade game. I’m not able yet to say what platform it’s on, but we are working on something that’s not a Live Arcade game. And, it’s different than anything we’ve done in the past.</p>
<p><strong>E: Awesome. That’s everything I’ve got for you. I just want to thank you for your time. It’s been a lot of fun.</strong></p>
<p>And there you have it.</p>
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		<title>Keflings comes to Avatar Store</title>
		<link>http://www.gamingangels.com/2010/05/keflings-comes-to-avatar-store/</link>
		<comments>http://www.gamingangels.com/2010/05/keflings-comes-to-avatar-store/#comments</comments>
		<pubDate>Thu, 13 May 2010 14:00:37 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Keflings]]></category>
		<category><![CDATA[kingdom of keflings]]></category>
		<category><![CDATA[NinjaBee]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=32584</guid>
		<description><![CDATA[Starting today, the avatar store is being invaded by Keflings. The avatar items are actually hints at what is coming to the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2010/05/A-World-for-Keflings-Store.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2010/05/A-World-for-Keflings-Store-300x180.jpg" alt="" title="A World for Keflings Store" width="300" height="180" class="aligncenter size-medium wp-image-32585" /></a></p>
<p>Starting today, the avatar store is being invaded by Keflings.  The avatar items are actually hints at what is coming to the World of Keflings.  </p>
<p>&#8220;When designing the avatar store for A World of Keflings we reached out to our fans to see what they would want,&#8221; said Brent Fox, Art Director at NinjaBee. &#8220;So in the store you&#8217;ll see a mixture of items requested by fans and items that give clues to what new characters and lands you&#8217;ll encounter in the Keflings sequel.&#8221;</p>
<p>In other NinjaBee news, they released the trailer below for XBLA game, Ancients of Ooga.  </p>
<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/_7mVl2Bz6N0&#038;hl=en_US&#038;fs=1&#038;color1=0x402061&#038;color2=0x9461ca"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_7mVl2Bz6N0&#038;hl=en_US&#038;fs=1&#038;color1=0x402061&#038;color2=0x9461ca" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
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		<title>&#8220;A Kingdom for Keflings&#8221; PC Version Trailer</title>
		<link>http://www.gamingangels.com/2010/05/a-kingdom-for-keflings-pc-version-trailer/</link>
		<comments>http://www.gamingangels.com/2010/05/a-kingdom-for-keflings-pc-version-trailer/#comments</comments>
		<pubDate>Fri, 07 May 2010 23:22:31 +0000</pubDate>
		<dc:creator>Tiffany Nevin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A Kingdom for Keflings]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=32369</guid>
		<description><![CDATA[Today, NinjaBee released a special PC trailer for their recently-released PC title &#8220;A Kingdom for Keflings.&#8221; Yeah, this was an Xbox 360 [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/04/357.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/04/357.jpg" alt="" title="Kingdom for Keflings" width="500" height="281" class="alignright size-full wp-image-485" /></a>Today, NinjaBee released a special PC trailer for their recently-released PC title &#8220;A Kingdom for Keflings.&#8221; Yeah, this was an Xbox 360 title already, but it looks a little better this way doesn&#8217;t it?</p>
<p align="center"><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/1HTbTmmEBtI&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1HTbTmmEBtI&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
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		<title>A Kingdom for Keflings Arriving on PC with Teeny-Tiny Price to Match</title>
		<link>http://www.gamingangels.com/2010/03/a-kingdom-for-keflings-arriving-on-pc-with-teeny-tiny-price-to-match/</link>
		<comments>http://www.gamingangels.com/2010/03/a-kingdom-for-keflings-arriving-on-pc-with-teeny-tiny-price-to-match/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 21:12:02 +0000</pubDate>
		<dc:creator>Tiffany Nevin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Keflings]]></category>
		<category><![CDATA[Kingdom for Keflings]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=30304</guid>
		<description><![CDATA[Today, exclusively on NinjaBee.com, you can buy 2008&#8242;s &#8220;Best Family Game,&#8221; A Kingdom for Keflings, for PC at half off the original [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2010/03/KeflingsPC_01.jpg"><img class="alignright size-medium wp-image-30305" title="KeflingsPC_01" src="http://cdn.gamingangels.com/wp-content/uploads/2010/03/KeflingsPC_01-300x225.jpg" alt="" width="300" height="225" /></a>Today, exclusively on <a href="http://www.NinjaBee.com" target="_blank">NinjaBee.com</a>, you can buy 2008&#8242;s &#8220;Best Family Game,&#8221; A Kingdom for Keflings, for PC at half off the original price, making it $9.99. This price lasts for two weeks, and after the sale is over, the price goes up to $19.99. At that point, the game will be available through other online distribution systems as well.</p>
<p>There is a plus to getting the PC version: It features four new giants unavailable to the Xbox 360 Arcade version, making eight available in total. The only thing it lacks? Getting to play as your Xbox LIVE avatar. (Sorry!)</p>
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		<title>A Kingdom for Keflings coming to PC</title>
		<link>http://www.gamingangels.com/2009/11/a-kingdom-for-keflings-coming-to-pc/</link>
		<comments>http://www.gamingangels.com/2009/11/a-kingdom-for-keflings-coming-to-pc/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 18:33:50 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A Kingdom for Keflings]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[Personal computer]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=22908</guid>
		<description><![CDATA[NinjaBee has announced that they are being the addicting XBLA game, A Kingdom for Keflings, to the PC. “Bringing A Kingdom for [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/04/357.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/04/357-300x168.jpg" alt="Kingdom for Keflings" title="Kingdom for Keflings" class="aligncenter size-medium wp-image-485" width="300" height="168" /></a></p>
<p>NinjaBee has announced that they are being the addicting XBLA  game, A Kingdom for Keflings, to the PC. </p>
<p>“Bringing A Kingdom for Keflings to the PC audience has been a priority for us.” said Brent Fox, NinjaBee’s Art Director. “It’s been a runaway hit on XLA and we are offering the same, high-quality game on the PC. We are proud and we’re excited to finally make it available to so many of those who haven’t been able to play before.”</p>
<p>The city-building game has been on Xbox Live Arcade for a year and won Best Family Game in 2008.  While there is no release date for the PC version, NinjaBee is looking for beta testers. <a href="http://ninjabee.com/forums/viewtopic.php?f=11&amp;t=17969">Find out how to apply here. </a> All testers will receive a free copy of the game for their involvement.</p>
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		<title>NinjaBee announces Cloning Clyde&#8217;s &#8216;Spirtual Successor&#8217;</title>
		<link>http://www.gamingangels.com/2009/08/ninjabee-announces-cloning-clydes-spirtual-successor/</link>
		<comments>http://www.gamingangels.com/2009/08/ninjabee-announces-cloning-clydes-spirtual-successor/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 02:17:16 +0000</pubDate>
		<dc:creator>GamingAngel</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ancients of ooga]]></category>
		<category><![CDATA[Cloning Clyde]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[Spiritual successor]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=18961</guid>
		<description><![CDATA[NinjaBee has announced their next XBLA game &#8211; Anicents of Ooga. The picture above is a piece of concept art from the [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_18962" class="wp-caption aligncenter" style="width: 310px"><a href="http://cdn.gamingangels.com/wp-content/uploads/2009/08/ooga.jpg"><img src="http://cdn.gamingangels.com/wp-content/uploads/2009/08/ooga-300x300.jpg" alt="Anicents of Ooga" title="ooga" class="size-medium wp-image-18962" height="300" width="300" /></a><p class="wp-caption-text">Anicents of Ooga</p></div>
<p>NinjaBee has announced their next XBLA game &#8211; Anicents of Ooga.  The picture above is a piece of concept art from the title. </p>
<p>“Ever since we released Cloning Clyde we’ve been bombarded with requests for a sequel,” said John Nielson, founder of J. Kenworthy Entertainment. “Although Ancients of Ooga is not a sequel to Cloning Clyde, it is what we like to call a spiritual successor because of how heavy an influence Cloning Clyde had on its creation. Just like Cloning Clyde, Ancients of Ooga is going to bring originality, humor, its own unique artistic style, and extremely creative gameplay to Xbox Live Arcade.”</p>
<p>No release date yet for Ancients of Ooga, but hopefully we&#8217;ll hear more soon!</p>
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		<title>Band of Bugs Avatar Update &amp; Kaloki DLC</title>
		<link>http://www.gamingangels.com/2009/07/band-of-bugs-avatar-update-kaloki-dlc/</link>
		<comments>http://www.gamingangels.com/2009/07/band-of-bugs-avatar-update-kaloki-dlc/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 01:18:57 +0000</pubDate>
		<dc:creator>Yukino</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Band of Bugs]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[Spider Hunter]]></category>
		<category><![CDATA[Strategy game]]></category>

		<guid isPermaLink="false">http://www.gamingangels.com/?p=16453</guid>
		<description><![CDATA[I have never been the greatest at strategy games. They always seem to take a while for me to figure out the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter size-full wp-image-16454" src="http://cdn.gamingangels.com/wp-content/uploads/2009/07/bandofbugs_logo.jpg" alt="bandofbugs_logo" width="433" height="210" /></p>
<p style="text-align: left;">I have never been the greatest at strategy games. They always seem to take a while for me to figure out the patterns, usually after about the 10th death in a row. After a while I get into a groove, but more often than not, I never seem to finish them.</p>
<p style="text-align: left;">But the teasing of <a href="http://www.ninjabeegames.com">NinjaBee Games</a> via their <a href="http://www.twitter.com/NinjaBeeGames">Twitter</a> account about Avatars casting spells &amp; battling giant bugs intrigued me. So a couple days before the Avatar update and new DLC was released, I found myself preparing with the game&#8217;s original star, Maal. We got off to a rough start; I was trying to get used to the controls, Maal kept getting into harm&#8217;s way. Once we got the ball rolling, I was having a great time. Maneuvering and getting used to the various characters (and their unit status) was a treat. Tiernan gave me the guidance I needed to learn how to defend myself and defeat the evil mosquitoes and spiders who lay in wait. (And I am a huge arachnophobe, so killing spiders is kind of liberating.)</p>
<p style="text-align: left;"><img class="alignleft size-full wp-image-16460" src="http://cdn.gamingangels.com/wp-content/uploads/2009/07/yukibeekeeper.png" alt="yukibeekeeper" width="150" height="300" />On Wednesday, the Avatar support update became available. I had just crawled out of bed, queued up the DLC for downloading, booted the 360 and hopped in the shower to let everything be ready for when I was done. There were frantic messages on my computer screen. &#8220;Get on BoB! We are dying! We need a healer!&#8221; I joined my boyfriend and another of our friends in a round of Spider Hunter, and there I was! My Avatar, in all her green haired glory, was trying to avoid getting beaten to death by giant bugs while casting healing spells like crazy. We played for a few hours, my boyfriend casting Heat &amp; Chill spells, which look really cool seeing the red fireball or icy blast hovering momentarily in your hands. Our friend was the muscle, armed with a very long stick. He ducked out for a minute to update his Avatar&#8217;s look, which sadly didn&#8217;t register with our game right away.</p>
<p style="text-align: left;">I decided to celebrate my Avatar&#8217;s new powers by giving her a bit of a make over. Decked out in the largest hat I could find, some dungarees and Crocs to match my ultra-cool hair, I&#8217;m rocking the BeeKeeper look while I kill as many evil bugs as possible.</p>
<p style="text-align: left;">After witnessing my usurping of Maal, I ventured into the Tales of Kaloki content. Ten more missions based around the Kaloki Universe. Tiernan is narrating the story of a brave space Captain who chases his nemesis across the galaxy. The DLC features various space ships and a whole bunch of new humor (the Home-Star button being my personal favourite). Yegg, your mosquito friend, even weaves a rather interesting tale for you to play out.</p>
<p style="text-align: left;">I have to admit that I am really loving this game. Like I mentioned at the beginning of the article, I am not the best at strategy games. However, my love of achievements and good multiplayer are keeping me coming back for more. I find myself replaying missions to get gold medals and lighting spiders on fire gives me a happy tingly feeling inside. If you are looking for something fun showcasing your Avatar, I highly suggest you grab Band of Bugs.</p>
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